diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/core.c | 15 |
1 files changed, 14 insertions, 1 deletions
@@ -141,6 +141,9 @@ #endif #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB) + #if defined(PLATFORM_WEB) + #define GLFW_INCLUDE_ES2 + #endif //#define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3 #include <GLFW/glfw3.h> // GLFW3 library: Windows, OpenGL context and Input management // NOTE: GLFW3 already includes gl.h (OpenGL) headers @@ -634,7 +637,17 @@ bool IsWindowReady(void) // Check if KEY_ESCAPE pressed or Close icon pressed bool WindowShouldClose(void) { -#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB) +#if defined(PLATFORM_WEB) + // Emterpreter-Async required to run sync code + // https://github.com/kripken/emscripten/wiki/Emterpreter#emterpreter-async-run-synchronous-code + // By default, this function is never called on a web-ready raylib example because we encapsulate + // frame code in a UpdateDrawFrame() function, to allow browser manage execution asynchronously + // but now emscripten allows sync code to be executed in an interpreted way, using emterpreter! + emscripten_sleep(16); + return false; +#endif + +#if defined(PLATFORM_DESKTOP) if (windowReady) { // While window minimized, stop loop execution |
