diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/rlgl.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2587,7 +2587,7 @@ void rlUpdateMeshAt(Mesh mesh, int buffer, int count, int index) case 3: // Update colors (vertex colors) { glBindBuffer(GL_ARRAY_BUFFER, mesh.vboId[3]); - if (index == 0 && count >= mesh.vertexCount) glBufferData(GL_ARRAY_BUFFER, count*4*sizeof(float), mesh.colors, GL_DYNAMIC_DRAW); + if (index == 0 && count >= mesh.vertexCount) glBufferData(GL_ARRAY_BUFFER, count*4*sizeof(unsigned char), mesh.colors, GL_DYNAMIC_DRAW); else if (index + count >= mesh.vertexCount) break; else glBufferSubData(GL_ARRAY_BUFFER, index*4*sizeof(unsigned char), count*4*sizeof(unsigned char), mesh.colors); |
