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-rw-r--r--src/core.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/core.c b/src/core.c
index 5eb9a556..ef37ba2a 100644
--- a/src/core.c
+++ b/src/core.c
@@ -2589,8 +2589,16 @@ Vector2 GetTouchPosition(int index)
position.y = position.y*((float)renderHeight/(float)displayHeight) - renderOffsetY/2;
}
#elif defined(PLATFORM_RPI)
+
position = touchPosition[index];
+
#else // PLATFORM_DESKTOP
+
+ // TODO: GLFW is not supporting multi-touch input just yet
+
+ // https://www.codeproject.com/Articles/668404/Programming-for-Multi-Touch
+ // https://docs.microsoft.com/en-us/windows/win32/wintouch/getting-started-with-multi-touch-messages
+
if (index == 0) position = GetMousePosition();
#endif