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-rw-r--r--src/platforms/rcore_desktop_sdl.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c
index 325cee39..7b386b2c 100644
--- a/src/platforms/rcore_desktop_sdl.c
+++ b/src/platforms/rcore_desktop_sdl.c
@@ -1275,8 +1275,9 @@ void PollInputEvents(void)
// Initialize platform: graphics, inputs and more
int InitPlatform(void)
{
- // Initialize SDL internal global state
- int result = SDL_Init(SDL_INIT_EVERYTHING);
+ // Initialize SDL internal global state, only required systems
+ // NOTE: Not all systems need to be initialized, SDL_INIT_AUDIO is not required, managed by miniaudio
+ int result = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER);
if (result < 0) { TRACELOG(LOG_WARNING, "SDL: Failed to initialize SDL"); return -1; }
// Initialize graphic device: display/window and graphic context
@@ -1328,11 +1329,7 @@ int InitPlatform(void)
{
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
-#if defined(__APPLE__)
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG); // OSX Requires forward compatibility
-#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
-#endif
}
else if (rlGetVersion() == RL_OPENGL_43)
{