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-rw-r--r--src/CMakeLists.txt7
-rw-r--r--src/config.h9
-rw-r--r--src/config.h.in91
-rw-r--r--src/rlgl.h2
4 files changed, 2 insertions, 107 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index a11f4efb..bcef058b 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -83,11 +83,7 @@ if (${PLATFORM} MATCHES "Desktop")
target_link_libraries(raylib glfw)
endif ()
-# Adding compile definitions
-target_compile_definitions(raylib
- PUBLIC "${PLATFORM_CPP}"
- PUBLIC "${GRAPHICS}"
- )
+include(CompileDefinitions)
# Registering include directories
target_include_directories(raylib
@@ -96,7 +92,6 @@ target_include_directories(raylib
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
- ${CMAKE_BINARY_DIR} # For cmake/config.h
${OPENGL_INCLUDE_DIR}
${OPENAL_INCLUDE_DIR}
)
diff --git a/src/config.h b/src/config.h
index dbe77cd9..f7380422 100644
--- a/src/config.h
+++ b/src/config.h
@@ -27,12 +27,6 @@
#define RAYLIB_VERSION "3.5"
-// Edit to control what features Makefile'd raylib is compiled with
-#if defined(RAYLIB_CMAKE)
- // Edit cmake/RaylibOptions.cmake for CMake instead
- #include "cmake/config.h"
-#else
-
//------------------------------------------------------------------------------------
// Module: core - Configuration Flags
//------------------------------------------------------------------------------------
@@ -217,6 +211,3 @@
//------------------------------------------------------------------------------------
#define MAX_TRACELOG_MSG_LENGTH 128 // Max length of one trace-log message
#define MAX_UWP_MESSAGES 512 // Max UWP messages to process
-
-
-#endif //defined(RAYLIB_CMAKE)
diff --git a/src/config.h.in b/src/config.h.in
deleted file mode 100644
index 4cb217b5..00000000
--- a/src/config.h.in
+++ /dev/null
@@ -1,91 +0,0 @@
-// config.h.in
-
-// core.c
-// Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
-#cmakedefine SUPPORT_CAMERA_SYSTEM 1
-// Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag
-#cmakedefine SUPPORT_GESTURES_SYSTEM 1
-// Mouse gestures are directly mapped like touches and processed by gestures system.
-#cmakedefine SUPPORT_MOUSE_GESTURES 1
-// Reconfigure standard input to receive key inputs, works with SSH connection.
-#cmakedefine SUPPORT_SSH_KEYBOARD_RPI 1
-// Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
-#cmakedefine SUPPORT_BUSY_WAIT_LOOP 1
-// Wait for events passively (sleeping while no events) instead of polling them actively every frame
-#cmakedefine SUPPORT_EVENTS_WAITING 1
-// Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
-#cmakedefine SUPPORT_SCREEN_CAPTURE 1
-// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
-#cmakedefine SUPPORT_GIF_RECORDING 1
-// Support high DPI displays
-#cmakedefine SUPPORT_HIGH_DPI 1
-// Support CompressData() and DecompressData() functions
-#cmakedefine SUPPORT_COMPRESSION_API 1
-// Support for persistent data storage
-#cmakedefine SUPPORT_DATA_STORAGE 1
-
-// rlgl.h
-// Support VR simulation functionality (stereo rendering)
-#cmakedefine SUPPORT_VR_SIMULATOR 1
-
-// shapes.c
-// Draw rectangle shapes using font texture white character instead of default white texture
-#cmakedefine SUPPORT_FONT_TEXTURE 1
-// Use QUADS instead of TRIANGLES for drawing when possible
-// Some lines-based shapes could still use lines
-#cmakedefine SUPPORT_QUADS_DRAW_MODE 1
-
-// textures.c
-// Selecte desired fileformats to be supported for image data loading.
-#cmakedefine SUPPORT_FILEFORMAT_PNG 1
-#cmakedefine SUPPORT_FILEFORMAT_DDS 1
-#cmakedefine SUPPORT_FILEFORMAT_HDR 1
-#cmakedefine SUPPORT_FILEFORMAT_KTX 1
-#cmakedefine SUPPORT_FILEFORMAT_ASTC 1
-#cmakedefine SUPPORT_FILEFORMAT_BMP 1
-#cmakedefine SUPPORT_FILEFORMAT_TGA 1
-#cmakedefine SUPPORT_FILEFORMAT_JPG 1
-#cmakedefine SUPPORT_FILEFORMAT_GIF 1
-#cmakedefine SUPPORT_FILEFORMAT_PSD 1
-#cmakedefine SUPPORT_FILEFORMAT_PKM 1
-#cmakedefine SUPPORT_FILEFORMAT_PVR 1
-// Support image export functionality (.png, .bmp, .tga, .jpg)
-#define SUPPORT_IMAGE_EXPORT 1
-// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
-#cmakedefine SUPPORT_IMAGE_MANIPULATION 1
-// Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)
-#cmakedefine SUPPORT_IMAGE_GENERATION 1
-
-// text.c
-// Default font is loaded on window initialization to be available for the user to render simple text. NOTE: If enabled, uses external module functions to load default raylib font (module: text)
-#cmakedefine SUPPORT_DEFAULT_FONT 1
-// Selected desired fileformats to be supported for loading.
-#cmakedefine SUPPORT_FILEFORMAT_FNT 1
-#cmakedefine SUPPORT_FILEFORMAT_TTF 1
-// Support text management functions
-// If not defined, still some functions are supported: TextLength(), TextFormat()
-#cmakedefine SUPPORT_TEXT_MANIPULATION 1
-
-// models.c
-// Selected desired fileformats to be supported for loading.
-#cmakedefine SUPPORT_FILEFORMAT_OBJ 1
-#cmakedefine SUPPORT_FILEFORMAT_MTL 1
-#cmakedefine SUPPORT_FILEFORMAT_IQM 1
-#cmakedefine SUPPORT_FILEFORMAT_GLTF 1
-// Support procedural mesh generation functions, uses external par_shapes.h library
-// NOTE: Some generated meshes DO NOT include generated texture coordinates
-#cmakedefine SUPPORT_MESH_GENERATION 1
-
-// raudio.c
-// Desired fileformats to be supported for loading.
-#cmakedefine SUPPORT_FILEFORMAT_WAV 1
-#cmakedefine SUPPORT_FILEFORMAT_OGG 1
-#cmakedefine SUPPORT_FILEFORMAT_XM 1
-#cmakedefine SUPPORT_FILEFORMAT_MOD 1
-#cmakedefine SUPPORT_FILEFORMAT_FLAC 1
-#cmakedefine SUPPORT_FILEFORMAT_MP3 1
-
-// utils.c
-// Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown
-#cmakedefine SUPPORT_TRACELOG 1
-
diff --git a/src/rlgl.h b/src/rlgl.h
index d8e3de9d..11f511cc 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -840,7 +840,7 @@ typedef struct RenderBatch {
float currentDepth; // Current depth value for next draw
} RenderBatch;
-#if defined(SUPPORT_VR_SIMULATOR)
+#if defined(SUPPORT_VR_SIMULATOR) && !defined(RLGL_STANDALONE)
// VR Stereo rendering configuration for simulator
typedef struct VrStereoConfig {
Shader distortionShader; // VR stereo rendering distortion shader