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Diffstat (limited to 'templates/android_project/AndroidManifest.xml')
| -rw-r--r-- | templates/android_project/AndroidManifest.xml | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/templates/android_project/AndroidManifest.xml b/templates/android_project/AndroidManifest.xml deleted file mode 100644 index b842c0a4..00000000 --- a/templates/android_project/AndroidManifest.xml +++ /dev/null @@ -1,44 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- -* raylib Android project template -* -* This template has been created using raylib 1.8 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5) -* ---> -<!-- NOTE: Game package name must be unique for every app/game --> -<manifest xmlns:android="http://schemas.android.com/apk/res/android" - package="com.raylib.game_sample" - android:versionCode="1" - android:versionName="1.0" > - - <uses-sdk android:minSdkVersion="16" /> - <uses-feature android:glEsVersion="0x00020000" android:required="true" /> - <!--<supports-gl-texture android:name="GL_OES_compressed_ETC1_RGB8_texture" android:required="true"/>--> - <!-- We do not have Java code. Therefore android:hasCode is set to false. --> - <!-- <application android:allowBackup="false" android:hasCode="false" --> - <application android:allowBackup="false" - android:label="@string/app_name" - android:icon="@drawable/icon" > - <!-- Our activity is the built-in NativeActivity framework class. --> - <!-- <activity android:name="android.app.NativeActivity" --> - <activity android:name="com.raylib.game_sample.NativeLoader" - android:theme="@android:style/Theme.NoTitleBar.Fullscreen" - android:configChanges="orientation|keyboardHidden|screenSize" - android:screenOrientation="landscape" - android:launchMode="singleTask" - android:clearTaskOnLaunch="true" > - <!-- android:screenOrientation="portrait" --> - - <!-- Tell NativeActivity the name of our .so --> - <meta-data android:name="android.app.lib_name" android:value="raylib_game" /> - <intent-filter> - <action android:name="android.intent.action.MAIN" /> - <category android:name="android.intent.category.LAUNCHER" /> - </intent-filter> - </activity> - </application> - -</manifest>
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