diff options
Diffstat (limited to 'templates/android_project/jni/basic_game.c')
| -rw-r--r-- | templates/android_project/jni/basic_game.c | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/templates/android_project/jni/basic_game.c b/templates/android_project/jni/basic_game.c index 987599a8..8a0413c3 100644 --- a/templates/android_project/jni/basic_game.c +++ b/templates/android_project/jni/basic_game.c @@ -30,7 +30,7 @@ void android_main(struct android_app *app) const int screenHeight = 450; GameScreen currentScreen = LOGO; - + InitWindow(screenWidth, screenHeight, app); // TODO: Initialize all required variables and load all required data here! @@ -43,7 +43,9 @@ void android_main(struct android_app *app) int framesCounter = 0; // Used to count frames - //SetTargetFPS(60); // Not required on Android, already locked to 60 fps + PlayMusicStream("ambient.ogg"); + + SetTargetFPS(60); // Not required on Android, already locked to 60 fps //-------------------------------------------------------------------------------------- // Main game loop @@ -51,6 +53,8 @@ void android_main(struct android_app *app) { // Update //---------------------------------------------------------------------------------- + UpdateMusicStream(); + switch(currentScreen) { case LOGO: @@ -70,7 +74,7 @@ void android_main(struct android_app *app) // TODO: Update TITLE screen variables here! // Press enter to change to GAMEPLAY screen - if (IsScreenTouched()) + if (GetGestureType() == GESTURE_TAP) { PlaySound(fx); currentScreen = GAMEPLAY; @@ -81,8 +85,8 @@ void android_main(struct android_app *app) // TODO: Update GAMEPLAY screen variables here! // Press enter to change to ENDING screen - if (IsScreenTouched()) - { + if (GetGestureType() == GESTURE_TAP) + { PlaySound(fx); currentScreen = ENDING; } @@ -92,7 +96,7 @@ void android_main(struct android_app *app) // TODO: Update ENDING screen variables here! // Press enter to return to TITLE screen - if (IsScreenTouched()) + if (GetGestureType() == GESTURE_TAP) { PlaySound(fx); currentScreen = TITLE; |
