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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2022-09-19
Added: `ImageDrawCircleLines`, `ImageDrawCircleLinesV` (#2713)
Rob Loach
2022-09-19
REVIEWED: Renamed some shaders, fix #2707
Ray
2022-09-19
REVIEWED: `ScanDirectoryFilesRecursively()`, fix #2704
Ray
2022-09-19
Update rlgl.h
Ray
2022-09-19
REMOVED: Mipmaps software generation for OpenGL 1.1
Ray
2022-09-18
Remove touch points on touch up events on Android (#2711)
Denis Pobedrya
2022-09-18
Update BINDINGS.md (#2710)
Gunko Vadim
2022-09-18
[rlgl] Check for extensions before enabling them (#2706)
Nikolas
2022-09-18
Basic gamepad support for Android (#2709)
Denis Pobedrya
2022-09-18
Fix viewport scaling bug on android after context rebind (#2703)
Denis Pobedrya
2022-09-17
Fix touchscreen input related functions on Android (#2702)
Denis Pobedrya
2022-09-17
Update BINDINGS.md (#2701)
AQuantumPotato
2022-09-17
CMake: Project template fix to easily target raylib version (#2700)
Rob Loach
2022-09-17
Move compressed textures loading to a separate self-contained library
Ray
2022-09-17
ADDED: `GenImagePerlinNoise()`
Ray
2022-09-16
Fix typo (#2696)
murilluhenrique
2022-09-12
Enable DXT compression on __APPLE__ targets (#2694)
Nikolas
2022-09-10
REVIEWED: `CheckCollisionPointPoly()`
Ray
2022-09-10
Minor format tweaks
Ray
2022-09-09
WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`
Ray
2022-09-09
REVIEWED: Removed comment, fixes #2691
Ray
2022-09-08
examples/core/core_custom_logging.c: Fix typo (#2692)
hartmannathan
2022-09-07
REVIEWED: Data type to unsigned
Ray
2022-09-05
REPLACED: `rlVertex2i()` by `rlVertex2f()`
Ray
2022-09-05
REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes`
Ray
2022-09-05
WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement
Ray
2022-09-05
REVIEWED: rlgl enums and comments
Ray
2022-09-04
REVIEWED: M3D model loading #2688
Ray
2022-09-04
Update core_custom_frame_control.c
Ray
2022-09-04
Fixed a bug in the 2d camera platformer example (#2687)
skylar
2022-09-04
REVIEWED: `CheckCollisionPointPoly()`
Ray
2022-09-04
Check collision point polygon (#2685)
Jacek
2022-09-02
WARNING: RENAMED exported symbol to `raylib_version` #2671
Ray
2022-09-02
WARNING: RENAMED symbol `raylibVersion` to `raylib_version`
Ray
2022-09-02
Export `raylibVersion` symbol. Fixes #2671
Ray
2022-09-02
Removed raylib_opengl_interop.c from PLATFORM=Web build (#2682)
Stan
2022-09-01
ADDED: Complete support for M3D animations! #2648
Ray
2022-09-01
ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for ...
Ray
2022-09-01
Update windows.yml
Ray
2022-09-01
Update windows.yml
Ray
2022-09-01
Update windows.yml
Ray
2022-09-01
Update windows.yml
Ray
2022-09-01
Update windows.yml
Ray
2022-09-01
Implemented latest .M3D improvements #2648
Ray
2022-09-01
Fixed issue with `LoadIQM()` #2676
Ray
2022-08-29
ADDED: `lighting.fs` for GLSL120 Fix #2651
Ray
2022-08-28
Update README.md
Ray
2022-08-28
Reviewed GLFW compilation requirements on Linux: `_GNU_SOURCE`
Ray
2022-08-28
Update Makefile
Ray
2022-08-28
Reviewed GLFW issue with `ppoll()` function
Ray
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