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2023-11-18Expanding Possibilities: Integrating Additional glTF / GLB Data Formats for ↵MrScautHD
Enhanced 3D Experiences (#3546) * Add more gltf data formats * Fix forgot to save bone ids * Fix misstake * Fix code format * Removed useless formats
2023-11-18Disable unused miniaudio features (#3544)Alexandre Almeida
* Disable unused miniaudio features * Fix mistakes
2023-11-18Image convolution function ImageKernelConvolution (#3528)Karim
* Added image convultion ImageKernelConvolution * comment changes * spelling changes and change to kernel size * removed kernel normalization inside function * fix to formating
2023-11-18fix for running gles2 with sdl on desktop (#3542)_Tradam
2023-11-18Added glsl 100 and 120 shaders to lightmap example. (#3543)Jussi Viitala
* Added glsl 100 and 120 shaders to lightmap example. * Fixed lightmap example resource loading on web.
2023-11-18Preparing for 5.1-dev (#3550)Dennis E. Hamilton
Adjusting raylib.h to reflect post-5.0 changes now.
2023-11-15Updated Npp intellisense data for raylib 5.0Ray
2023-11-15Update miniaudio to v0.11.21Ray
2023-11-14Fix tiny spelling mistake. (#3540)2Bear
2023-11-14Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-11-14Fix missing keys on PLATFORM_DESKTOP_SDL (#3539)ubkp
2023-11-14Update HISTORY.mdRay
2023-11-14Update CHANGELOGRay
2023-11-13Update HISTORY.mdRay
2023-11-13Update HISTORY.mdRay
2023-11-13Update rcore.cRay
2023-11-13Fix mouse button order for SDL (#3534)ubkp
2023-11-12REVIEWED: `TakeScreenshot()`, potential issuesRay
2023-11-12Update BINDINGS.md (#3531)JupiterRider
2023-11-12[rlgl] Fixed return type of `GetCompressedFormatName` (#3529)Le Juez Victor
The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *`
2023-11-11Review #3526Ray
2023-11-11Added wiki links to README (#3525)isaacgravenortechnologies
* Added wiki link * Added second wiki link
2023-11-11Fix automation recording (#3523)ubkp
2023-11-11Testing contributors infoRay
2023-11-10Update ROADMAP.mdRay
2023-11-10Reviewed duplicate linesRay
2023-11-10Update core_automation_events.cRay
2023-11-10Reviewing automation events on web...Ray
2023-11-10Format tweaksRay
2023-11-10Changed keybinds for the automation example to avoid conflict with browser ↵Miloslav Milenkov
shortcuts (#3519)
2023-11-10Update rlgl.hRay
2023-11-10Updated for upcoming raylib 5.0Ray
2023-11-09WindowShouldClose(), reset shouldClose flag when window is inited (#3518)maksut
2023-11-09REVIEWED: `BeginScissorMode()` #3510Ray
2023-11-09Update miniaudio.hRay
2023-11-09Updated examplesRay
2023-11-09Update example: shapes_splines_drawingRay
2023-11-09Update CHANGELOGRay
2023-11-08Update core_2d_camera_platformer.cRay
2023-11-08Examples reviewsRay
2023-11-08Remove BOMRay
2023-11-08Reviewed some examples and warningsRay
2023-11-08Update Makefile.WebRay
2023-11-08Update shell.htmlRay
2023-11-08Update rcore.cRay
2023-11-08Update textures_textured_curve.cRay
2023-11-08REVIEWED: `Makefile.Web`, reorganize and add examplesRay
2023-11-08REDESIGNED: Spline drawing functionalityRay
This change allows more versatile and consistent splines drawing. It also gives more control to advance users to draw splines as individual segments.
2023-11-08REVIEWED: Added new examples to VS2022 solutionRay
2023-11-08Update rtextures.cRay