| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-12-12 | Reviewed SetAudioBufferPitch() #1450 | Ray | |
| 2020-12-05 | Add functions to enable/disable depth writes to go with functions for depth ↵ | Jeffery Myers | |
| tests. (#1451) | |||
| 2020-12-05 | Add function to get the position of a monitor (and fix some comments) (#1449) | Jeffery Myers | |
| 2020-12-03 | Corrected minor windows flags issues | Ray | |
| 2020-12-03 | Update VS2019 project | Ray | |
| 2020-12-03 | Add VS2019 project | Ray | |
| 2020-12-03 | Update core_basic_window.c | Ray | |
| 2020-12-03 | Update user name | Ray | |
| 2020-12-03 | Update core_window_flags.c | Ray | |
| 2020-12-03 | Review comment | Ray | |
| 2020-12-03 | Review window flags | Ray | |
| 2020-12-02 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2020-12-02 | Update CMakeLists.txt | Ray | |
| 2020-12-02 | Two small quality of life changes to projects. (#1448) | Jeffery Myers | |
| 1) use the latest windows SDK not a specific one. 2) use the project dir as the root for the include dir for raylib, to help if the project is ever included in some other solution. | |||
| 2020-12-01 | ADDED: UnloadModelKeepMeshes() #1441 | Ray | |
| 2020-12-01 | Review for issue #1446 | Ray | |
| 2020-12-01 | Update CMakeLists.txt | Ray | |
| 2020-11-30 | Updated GLFW to latest 3.4 (github master - 16Nov2020) | Ray | |
| WARNING: Some CMake files not changed WARNING: glfw_native.h contains custom changes | |||
| 2020-11-30 | Review some config options | Ray | |
| 2020-11-30 | Fix typecast warnings in raylib code as reported by visual studio 2019 (#1443) | Jeffery Myers | |
| 2020-11-29 | Added GLFW_OPENGL_FORWARD_COMPAT for Apple Support (#1445) | Seth Archambault | |
| Without GLFW_OPENGL_FORWARD_COMPAT, running this as a standalone will yield the error: ``` NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above ``` | |||
| 2020-11-29 | optimized MatrixLookAt (#1442) | Random | |
| 2020-11-29 | Added Apple Compilation Instructions (#1444) | Seth Archambault | |
| Stumbled on this example and I love this! Adding instructions that work for me on MacOS.. Note that glfw3 will need to be statically built locally and copied to this external/libs directory on mac. I can upload my static version, but it probably makes sense to do this only if there's some general naming convention for adding platform specific folders. Like "external_osx/lib" or "external/lib_osx". Then I'll drop my static libs in there. | |||
| 2020-11-28 | REMOVED: GetImageDataNormalized() | raysan5 | |
| Let the advance users manage it as they want... | |||
| 2020-11-28 | ADDED: UnloadFontData() | raysan5 | |
| 2020-11-25 | Update CHANGELOG | Ray | |
| 2020-11-25 | Update CHANGELOG | Ray | |
| 2020-11-23 | REVIEWED: Window state flags -WIP- | Ray | |
| WARNING: Several functions removed, replaced by SetWindowState() / ClearWindowState() equivalents, only for advance users. ADDED: ClearWindowState() to reset window state REMOVED: HideWindow() / UnhideWindow() REMOVED: DecorateWindow() / UndecorateWindow() | |||
| 2020-11-23 | REDESIGNED: Window state config #1367 -WIP- | Ray | |
| Some flags not working properly yet... | |||
| 2020-11-22 | Added some comments | Ray | |
| 2020-11-22 | Added raylib Harbour binding | Ray | |
| 2020-11-22 | Update CHANGELOG | Ray | |
| 2020-11-22 | Exposing some file access results to user layer #1420 | Ray | |
| 2020-11-21 | Reverted to previous working version #1434 | Ray | |
| 2020-11-20 | Update CHANGELOG | Ray | |
| 2020-11-20 | REPLACED: rgif.h by msf_gif.h | Ray | |
| The improvement in performance is considerable! | |||
| 2020-11-19 | Update windows.yml | Ray | |
| 2020-11-19 | Update webassembly.yml | Ray | |
| 2020-11-19 | WARNING: Multiple funcs reviewed! | Ray | |
| There were some problems about frameCount vs sampleCount that could cause some breaks. raylib audio structs stores sampleCount = frameCount*channels. Most libraries return framesCount instead of sampleCount. stb_vorbis seems to refer to framesCount as samples. All required functions have been reviewed. | |||
| 2020-11-19 | Review formating | Ray | |
| 2020-11-19 | Version tweak | Ray | |
| 2020-11-17 | Update to latest tiniobjloader | Ray | |
| WARNING: OBJ loading is broken at this point... | |||
| 2020-11-16 | rlUpdateTexture(): Corrected issue | Ray | |
| 2020-11-16 | Update BINDINGS.md for raylib-python-cffi 3.1-dev (#1433) | Richard Smith | |
| 2020-11-16 | Review issues with FLAC loading | Ray | |
| 2020-11-15 | Updated tinyobjloader | raysan5 | |
| 2020-11-15 | Update tinyobj_loader_c.h | raysan5 | |
| 2020-11-15 | Update tinyobj_loader_c.h | raysan5 | |
| 2020-11-15 | Updated stb_image v2.26 and stb_image_write v1.15 | raysan5 | |
| 2020-11-15 | Update cgltf.h | raysan5 | |
| v1.8 | |||
