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2020-03-09Address issue #1125Ray
2020-03-09Revert "Always use latest raylib version for cmake (#1123)" (#1126)Ahmad Fatoum
We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake. It's ok to have a minimal version, so revert b7c0d5b6ddfb8fd958803db837e1839ea54f6d37.
2020-03-08Always use latest raylib version for cmake (#1123)G3bE
* Always use latest raylib version * Always use latest raylib version * Always use latest raylib version
2020-03-08Changed `if` to `else if`. (#1122)SasLuca
2020-03-08ADDED Bindings: raylua-lua (raylua) (#1124)Astie Teddy
2020-03-07Reviewed missing includeRay
2020-03-05Update raylib versionRay
2020-03-05ADDED Bindings: raylib-luamore, raylib-nelua, raylib-mosaicRay
2020-03-05Android: Support file saving to internal data storageRay
2020-03-05Reviewed and Updated Android compilation scriptsRay
2020-03-04Remove commentRay
2020-03-04Added BlitzMax bindingRay
2020-03-04ADDED: LoadFileText() and SaveFileText()Ray
Improved file access checks
2020-03-03WARNING: Corrected issue with IsKeyDown() #1119Ray
2020-03-03Update core.cRay
2020-03-03Avoid icons in shellRay
Very weird... lately icons are not properly displayed on browser!
2020-03-03REVIEWED: Mouse/Touch input systemRay
After several reviews, now it seems everything works as expected.
2020-03-03Some code tweaksRay
2020-03-02Support any mouse button for gesture detectionRay
2020-03-02Review shader exaples to work on web (GLSL 100)Ray
2020-03-02Review some commentRay
2020-03-02Support touch drawing on webRay
2020-03-02Update raymath.h (#1118)i-right-i
* Update raymath.h Added Vector2Rotate Function. * Update raymath.h
2020-03-02Update textures_mouse_painting.cRay
2020-03-02Added comment on IsMouseButtonDown() issueRay
IsMouseButtonDown() does not process touch state down properly, state is reseted every frame...
2020-03-01Reviewed IsMouseButtonDown()Ray
2020-03-01Update MakefileRay
2020-02-29REDESIGNED input system for better mouse/touch supportRay
2020-02-28Replaced fabs() by fabsf() when requiredRay
2020-02-28`LoadText()` tweak (#1113)brankoku
Guarantee string is zero-terminated
2020-02-28REVIEWED: LoadText()Ray
2020-02-27TweaksRay
2020-02-27Corrected return valueRay
2020-02-27REDESIGN: ExportImage()Ray
Use new file I/O ABI
2020-02-27REDESIGN: ExportWave()Ray
Use new file I/O ABI
2020-02-27Tweak on variable initRay
2020-02-27Review default config flagsRay
2020-02-27Corrected issue with variable nameRay
2020-02-27Remove trail spaces and some tweaksRay
2020-02-27REDESIGNED: LoadImage() -WIP-Ray
Using new file I/O ABI
2020-02-27REDESIGNED: LoadImageRaw(), LoadAnimatedGIF()Ray
Using new file I/O ABI
2020-02-27REDESIGNED: LoadFontEx()Ray
Using new file I/O ABI
2020-02-27LoadText(): Added commentRay
2020-02-27Review macrosRay
2020-02-27REDESIGN: LoadStorageValue()/SaveStorageValue()Ray
Using new file I/O ABI
2020-02-26Update core_storage_values.cRay
2020-02-26Tweaks on fullsccreen detection...Ray
2020-02-26WARNING: RENAMED: Storage functionsRay
Renamed functions for consistency: - StorageLoadValue() > LoadStorageValue() - StorageSaveValue() > SaveStorageValue()
2020-02-26Security checkRay
2020-02-26Correct typoRay