| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-03-09 | Address issue #1125 | Ray | |
| 2020-03-09 | Revert "Always use latest raylib version for cmake (#1123)" (#1126) | Ahmad Fatoum | |
| We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake. It's ok to have a minimal version, so revert b7c0d5b6ddfb8fd958803db837e1839ea54f6d37. | |||
| 2020-03-08 | Always use latest raylib version for cmake (#1123) | G3bE | |
| * Always use latest raylib version * Always use latest raylib version * Always use latest raylib version | |||
| 2020-03-08 | Changed `if` to `else if`. (#1122) | SasLuca | |
| 2020-03-08 | ADDED Bindings: raylua-lua (raylua) (#1124) | Astie Teddy | |
| 2020-03-07 | Reviewed missing include | Ray | |
| 2020-03-05 | Update raylib version | Ray | |
| 2020-03-05 | ADDED Bindings: raylib-luamore, raylib-nelua, raylib-mosaic | Ray | |
| 2020-03-05 | Android: Support file saving to internal data storage | Ray | |
| 2020-03-05 | Reviewed and Updated Android compilation scripts | Ray | |
| 2020-03-04 | Remove comment | Ray | |
| 2020-03-04 | Added BlitzMax binding | Ray | |
| 2020-03-04 | ADDED: LoadFileText() and SaveFileText() | Ray | |
| Improved file access checks | |||
| 2020-03-03 | WARNING: Corrected issue with IsKeyDown() #1119 | Ray | |
| 2020-03-03 | Update core.c | Ray | |
| 2020-03-03 | Avoid icons in shell | Ray | |
| Very weird... lately icons are not properly displayed on browser! | |||
| 2020-03-03 | REVIEWED: Mouse/Touch input system | Ray | |
| After several reviews, now it seems everything works as expected. | |||
| 2020-03-03 | Some code tweaks | Ray | |
| 2020-03-02 | Support any mouse button for gesture detection | Ray | |
| 2020-03-02 | Review shader exaples to work on web (GLSL 100) | Ray | |
| 2020-03-02 | Review some comment | Ray | |
| 2020-03-02 | Support touch drawing on web | Ray | |
| 2020-03-02 | Update raymath.h (#1118) | i-right-i | |
| * Update raymath.h Added Vector2Rotate Function. * Update raymath.h | |||
| 2020-03-02 | Update textures_mouse_painting.c | Ray | |
| 2020-03-02 | Added comment on IsMouseButtonDown() issue | Ray | |
| IsMouseButtonDown() does not process touch state down properly, state is reseted every frame... | |||
| 2020-03-01 | Reviewed IsMouseButtonDown() | Ray | |
| 2020-03-01 | Update Makefile | Ray | |
| 2020-02-29 | REDESIGNED input system for better mouse/touch support | Ray | |
| 2020-02-28 | Replaced fabs() by fabsf() when required | Ray | |
| 2020-02-28 | `LoadText()` tweak (#1113) | brankoku | |
| Guarantee string is zero-terminated | |||
| 2020-02-28 | REVIEWED: LoadText() | Ray | |
| 2020-02-27 | Tweaks | Ray | |
| 2020-02-27 | Corrected return value | Ray | |
| 2020-02-27 | REDESIGN: ExportImage() | Ray | |
| Use new file I/O ABI | |||
| 2020-02-27 | REDESIGN: ExportWave() | Ray | |
| Use new file I/O ABI | |||
| 2020-02-27 | Tweak on variable init | Ray | |
| 2020-02-27 | Review default config flags | Ray | |
| 2020-02-27 | Corrected issue with variable name | Ray | |
| 2020-02-27 | Remove trail spaces and some tweaks | Ray | |
| 2020-02-27 | REDESIGNED: LoadImage() -WIP- | Ray | |
| Using new file I/O ABI | |||
| 2020-02-27 | REDESIGNED: LoadImageRaw(), LoadAnimatedGIF() | Ray | |
| Using new file I/O ABI | |||
| 2020-02-27 | REDESIGNED: LoadFontEx() | Ray | |
| Using new file I/O ABI | |||
| 2020-02-27 | LoadText(): Added comment | Ray | |
| 2020-02-27 | Review macros | Ray | |
| 2020-02-27 | REDESIGN: LoadStorageValue()/SaveStorageValue() | Ray | |
| Using new file I/O ABI | |||
| 2020-02-26 | Update core_storage_values.c | Ray | |
| 2020-02-26 | Tweaks on fullsccreen detection... | Ray | |
| 2020-02-26 | WARNING: RENAMED: Storage functions | Ray | |
| Renamed functions for consistency: - StorageLoadValue() > LoadStorageValue() - StorageSaveValue() > SaveStorageValue() | |||
| 2020-02-26 | Security check | Ray | |
| 2020-02-26 | Correct typo | Ray | |
