index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-04-05
Merge branch 'master' of https://github.com/raysan5/raylib
raysan5
2021-04-05
REVIEWED: Model scale #1700
raysan5
2021-04-05
Update to the xm player routine and support functionalities (#1701)
m4ntr0n1c
2021-04-05
Update version to raylib 3.7
raysan5
2021-04-05
Reorganized functions by module
raysan5
2021-04-05
REVIEWED: rlLoadShaderDefault()
raysan5
2021-04-04
Update rlgl.h
raysan5
2021-04-04
Merge branch 'master' of https://github.com/raysan5/raylib
raysan5
2021-04-04
REDESIGNED: Shapes texture/rec moved to shapes module
raysan5
2021-04-03
Make SaveFile* callbacks return a boolean (#1697)
Rob Loach
2021-04-02
ADDED: GenMeshDefault() #1556
raysan5
2021-04-02
Reviewed skybox and pbr examples
raysan5
2021-04-02
Reviewed examples
raysan5
2021-04-02
REDESIGN: Move GenTexture*() functions to PBR example #721
raysan5
2021-04-02
REVIEWED: GenTexture*() functions #721
raysan5
2021-04-02
REVIEWED: ToggleFullscreen() on web #1241
raysan5
2021-04-02
Review compress/decompress logs
raysan5
2021-04-02
Remove old flag
raysan5
2021-04-02
Update Makefile
raysan5
2021-04-01
Review libc dependency
raysan5
2021-04-01
Update README.md
Ray
2021-04-01
Remove trailing spaces
raysan5
2021-04-01
Review comments
raysan5
2021-04-01
Update core_input_gamepad.c
raysan5
2021-03-31
ADDED: Support model normal matrix location #1691
raysan5
2021-03-31
Review formatting
raysan5
2021-03-31
REVIEWED: DrawMeshInstanced() matrix computations
raysan5
2021-03-31
REVIEWED: Define instancing API entry points for RPI
raysan5
2021-03-31
REVIEWED: CheckCollisionPointLine()
raysan5
2021-03-31
RENAMED: example: shaders_mesh_instancing
raysan5
2021-03-31
Review code formatting
raysan5
2021-03-31
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new rout...
mkupiec1
2021-03-31
REVIEWED: RPI instancing checks #1679
raysan5
2021-03-28
Review matrix multiplication
raysan5
2021-03-28
REVIEWED: rlgl: Stereo render is working again
raysan5
2021-03-28
REVIEWED: text_draw_3d, code formatting
raysan5
2021-03-28
REVIEWED: tinyobjloader #1568
raysan5
2021-03-28
Reviewed UWP project #1681
raysan5
2021-03-28
REVIEWED: models_gltf_model #1684
raysan5
2021-03-28
ADDED: LoadShaderFromMemory() #1690
raysan5
2021-03-28
REVIEWED: DrawTexturePoly()
raysan5
2021-03-28
Added draw 3d text example (#1689)
Vlad Adrian
2021-03-27
GetCollisionRayMesh makes use of triangle count (#1688)
Carlos Hernandez Barbera
2021-03-27
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685)
Maksymilian Mika
2021-03-26
Preserve floating point values in DrawRectangleLinesEx (#1683)
Dan Bechard
2021-03-26
REVIEWED: DrawMeshInstanced()
Ray
2021-03-26
Update models_yaw_pitch_roll.c
Ray
2021-03-25
REVIEWED: OpenGL 1.1 working again
Ray
2021-03-25
WARNING: BREAKING: rlgl redesign -WIP-
Ray
2021-03-25
Add DrawTexturedPoly and example (#1677)
chriscamacho
[next]