| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-02-04 | Review GetCurrentTime() | Ray | |
| 2020-02-04 | Update gestures.h | Ray | |
| 2020-02-04 | Review libc dependencies and remove when possible | Ray | |
| Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions: - stdlib.h: primary dependency is for malloc() and free() - stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI? - string.h: just around 8 functions required - math.h: just around 8 functions required - others: 1-2 functions required for some other headers | |||
| 2020-02-04 | tweak | Ray | |
| 2020-02-04 | Update to miniaudio 0.10 (#1092) | David Reid | |
| * Update to miniaudio 0.10 This replaces the old ma_pcm_converter with ma_data_converter. At this time of this commit, miniaudio 0.10 is still in the testing phase. To make it easier to update miniaudio.h during this period, I've temporarily moved the @raysan5 Win32 customizations to raudio.c because there may be quite a few updates to miniaudio.h during this time. * Use miniaudio's built-in volume control. | |||
| 2020-02-03 | Review issue with RLGL TraceLog() | Ray | |
| 2020-02-03 | Remove all trail spaces | Ray | |
| 2020-02-03 | Update rlgl.h | Ray | |
| 2020-02-03 | Replace TraceLog() function by TRACELOG macro | Ray | |
| Added SUPPORT_TRACELOG_DEBUG config | |||
| 2020-02-03 | Develop branch integration (#1091) | Ray | |
| * [core] REDESIGNED: Implement global context * [rlgl] REDESIGNED: Implement global context * Reviewed globals for Android * Review Android globals usage * Update Android globals * Bump raylib version to 3.0 !!! * [raudio] REDESIGNED: Implement global context * [raudio] Reorder functions * [core] Tweaks on descriptions * Issues with SUPPORT_MOUSE_GESTURES * [camera] Use global context * REDESIGN: Move shapes drawing texture/rec to RLGL context * Review some issues on standalone mode * Update to use global context * [GAME] Upload RE-PAIR game from GGJ2020 -WIP- * Update game: RE-PAIR * [utils] TRACELOG macros proposal * Update config.h | |||
| 2020-02-03 | Update project version for release2.6.02.6 | Ray | |
| 2020-01-30 | [build] Makefile examples modularization | Ray | |
| Now examples can be compiled by module, that's useful when compilation fails at some point | |||
| 2020-01-30 | Some examples tweaks | Ray | |
| 2020-01-29 | Update to be detected by GitHub | Ray | |
| 2020-01-29 | ADDED: DrawPoint3D() | Ray | |
| 2020-01-29 | Review PHYSAC_NO_THREADS on WebAssembly | Ray | |
| 2020-01-29 | Review bool type check | Ray | |
| 2020-01-29 | Review spacing | Ray | |
| 2020-01-29 | Renamed Mat2 to Matrix2x2 | Ray | |
| 2020-01-29 | Added comments related to #837 | Ray | |
| 2020-01-28 | Tweak to avoid compilation warning | Ray | |
| 2020-01-28 | Removed big examples | Ray | |
| 2020-01-28 | Update README.md | Ray | |
| 2020-01-28 | Removed big examples (models_solar_system_rlgl) | Ray | |
| 2020-01-28 | Some tweaks | Ray | |
| 2020-01-27 | Corrected issue with matrix order multiplication #1054 | Ray | |
| 2020-01-27 | ADDED: DrawEllipse() and DrawEllipseLines() #1047 | Ray | |
| 2020-01-27 | Support touch/mouse indistinctly | Ray | |
| REMOVED: IsTouchDetected() | |||
| 2020-01-27 | Review touch input scaling for PLATFORM_WEB #163 | Ray | |
| Now touch inputs scale proportionally to the canvas size | |||
| 2020-01-26 | Review default font scale filter for HighDPI mode | Ray | |
| 2020-01-26 | ADDED: TextCopy() #1083 | Ray | |
| 2020-01-26 | Corrected bug #989 | Ray | |
| 2020-01-26 | Minor tweaks | Ray | |
| 2020-01-26 | REVIEWED: GetDirectoryPath() | Ray | |
| 2020-01-24 | ADDED: IsTouchDetected() | Ray | |
| 2020-01-24 | ADDED: GetWorldToScreenEx() | Ray | |
| Addressing issue #1056 | |||
| 2020-01-24 | Allow MAX_BATCH_BUFFERING config at compile time | Ray | |
| 2020-01-24 | Addressed issue #1051 | Ray | |
| Allow frustrum culling near/far distance configuration at compile time. | |||
| 2020-01-24 | Minor tweaks to avoid warnings | Ray | |
| 2020-01-24 | Redesigned TextToInteger() | Ray | |
| 2020-01-23 | Remove duplicate function | Ray | |
| 2020-01-23 | WARNING: Renamed Vector3Multiply() to Vector3Scale() | Ray | |
| Renamed for consistency with Vecto2Scale() Also renamed Vector3MultiplyV() to Vector3Multiply() | |||
| 2020-01-22 | Update cgltf.h | Ray | |
| 2020-01-22 | Correct issue with define | Ray | |
| 2020-01-21 | Remove unneeded traces | Ray | |
| 2020-01-19 | Added SUPPORT_HALFBUSY_WAIT_LOOP | raysan5 | |
| 2020-01-19 | Support custom allocator | raysan5 | |
| 2020-01-19 | Corrected issue with types | raysan5 | |
| 2020-01-19 | Review module to fit raylib conventions | raysan5 | |
| Support custom allocators | |||
| 2020-01-19 | Support custom memory allocators | raysan5 | |
