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raylib
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fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2020-07-22
DrawTriangleFan(): Add a comment about vertex order #1316
Ray
2020-07-20
[wip] MeshNormalsSmooth() (#1317)
seanpringle
2020-07-17
Find a better mechanism to avoid FBO on OpenGL 2.1 if required #1290
raysan5
2020-07-17
Issue with render size assignment on RPI/Android #1314
raysan5
2020-07-17
Reviewed comment in LoadIQM() #1315
raysan5
2020-07-15
clamp ray hit y position to ground plane height (#1311)
seanpringle
2020-07-14
fix emcc warning (-Wparentheses-equality) (#1310)
Random
2020-07-14
Update resources LICENSE
raysan5
2020-07-14
Update audio resources LICENSE
raysan5
2020-07-14
Update Makefile Android
raysan5
2020-07-14
Update Makefile emsdk paths
raysan5
2020-07-14
Update miniaudio to v0.10.14
raysan5
2020-07-14
scale perspective top calc for near culing plane (#1309)
seanpringle
2020-07-13
Remove conditional __EMSCRIPTEN__
raysan5
2020-07-13
Updated miniaudio to v0.10.13, fixes emscripten compilation error (#1306)
Random
2020-07-10
WARNING: REMOVED: LoadImageEx()
raysan5
2020-07-10
REVIEW: Pointer lock emscripten API does not work #1241
raysan5
2020-07-10
Correct issue when not supporting GIF format
raysan5
2020-07-10
ADDED: LoadImageAnim() to load animated sequence of images
raysan5
2020-07-10
Update miniaudio to v0.10.12, solves #1288
raysan5
2020-07-10
Disable FBO support on OpenGL 2.1 #1290
raysan5
2020-07-10
Chromium needs a larger audio buffer (#1300)
Random
2020-07-10
Review skybox shaders
raysan5
2020-07-10
Merge branch 'master' of https://github.com/raysan5/raylib
raysan5
2020-07-10
Review comment
raysan5
2020-07-10
Fix format-security error in rlgl_standalone.c (#1305)
Daniel Jour
2020-07-09
Free leaked allocations from render objects (#1302)
Terry Nguyen
2020-07-05
Fix incorrect color transform to 255 space (#1297)
Doyle
2020-07-04
Update SPONSORS.md
Ray
2020-06-30
Expose additional configuration options
Ray
2020-06-29
Update SPONSORS.md
Ray
2020-06-27
Added new function `DrawTextureTiled()` (#1291)
Vlad Adrian
2020-06-27
Minor format tweak
Ray
2020-06-27
Corrected issue with OpenGL 1.1 support
Ray
2020-06-25
Update SPONSORS.md
Ray
2020-06-25
ADDED: UpdateTextureRec()
Ray
2020-06-24
[add] GetMonitorRefreshRate(int monitor); (#1289)
Shylie
2020-06-23
REVIEWED: textures_raw_data #1286
Ray
2020-06-23
REVIEWED: ToggleFullscreen(), issue #1287
Ray
2020-06-23
Add missing include
Ray
2020-06-20
REVIEWED: ColorAlphaBlend(), support tint color
raysan5
2020-06-20
[UWP] Fix time query precision (#1284)
Reece Mackie
2020-06-20
REVIEWED: ColorAlphaBlend(), integers-version, optimized #1218
raysan5
2020-06-20
REVIEWED: ImageDraw(), consider negative source offset properly #1283
raysan5
2020-06-20
REVIEWED: ImageDraw() #1283
raysan5
2020-06-20
Fix bug #1270 (#1282)
peppemas
2020-06-19
Update SPONSORS.md
Ray
2020-06-16
Commented Fade() macro
raysan5
2020-06-16
RE-ADDED: Fade() function to avoid multiple breaking changes
raysan5
2020-06-15
REDESIGNED: ImageDraw(), optimized #1218
raysan5
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