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On PLATFORM_ANDROID, PLATFORM_RPI, PLATFORM_DRM and PLATFORM_UWP glfwGetProcAddress() is not defines, actually those platforms use egl platform windowing system.
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https://github.com/RobLoach/raylib-cpp/releases/tag/v3.7.0
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configuration. (#1734)
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It works compiling with MinGW
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* Added an example for raylib OpenGL interop.
* Removed C99 variable-length array to fix MSVC errors
* Moved the opengl interop example from shaders to others.
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