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* Added glsl 100 and 120 shaders to lightmap example.
* Fixed lightmap example resource loading on web.
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Adjusting raylib.h to reflect post-5.0 changes now.
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The return type of `GetCompressedFormatName` has been corrected from `char *` to `const char *`
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* Added wiki link
* Added second wiki link
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shortcuts (#3519)
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This change allows more versatile and consistent splines drawing. It also gives more control to advance users to draw splines as individual segments.
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