| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-05-20 | remove user-specific ant files | Gordon McShane | |
| 2016-05-20 | fix example | Gordon McShane | |
| - fix gamepad axis query in example broken by db4585b Improved gamepad support | |||
| 2016-05-20 | Add standard lighting (1/3) | victorfisac | |
| - Ambient and lambert lighting added. - Ambient and diffuse colors linked to standard shader. - Single light linked to standard shader. - LoadStandardMaterial() and depending functions added. | |||
| 2016-05-20 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop | victorfisac | |
| 2016-05-20 | Comented buggy code to avoid problems... | raysan5 | |
| ...on model drawing | |||
| 2016-05-20 | Merge pull request #117 from victorfisac/develop | Ray | |
| MTL loading shininess to material glossiness | |||
| 2016-05-20 | Improved MTL loading shininess value | victorfisac | |
| 2016-05-20 | Fix small warning | victorfisac | |
| Material glossiness is a float type value... | |||
| 2016-05-20 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop | victorfisac | |
| 2016-05-20 | Add lighting system -IN PROGRESS- | raysan5 | |
| Improved materials | |||
| 2016-05-20 | Updated to avoid pointers | raysan5 | |
| 2016-05-20 | Review struct typedef to avoid pointers for users | raysan5 | |
| 2016-05-20 | Remove TODO comments (already done) | raysan5 | |
| 2016-05-20 | Support DYNAMIC_DRAW mesh loading | raysan5 | |
| 2016-05-20 | Merge pull request #116 from kd7tck/newaudio | Ray | |
| Redesign audio system to support multiple mix channels | |||
| 2016-05-19 | windows automated compile | Joshua Reisenauer | |
| Only works when raylib is installed on windows system. | |||
| 2016-05-19 | Buffer for raw audio | Joshua Reisenauer | |
| 2016-05-19 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio | Joshua Reisenauer | |
| 2016-05-19 | name correction | Joshua Reisenauer | |
| 2016-05-19 | Corrected namings | raysan5 | |
| 2016-05-18 | Reorganize data for consistency | raysan5 | |
| 2016-05-18 | Updated shaders with comments | raysan5 | |
| 2016-05-16 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop | Joshua Reisenauer | |
| 2016-05-16 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop | Joshua Reisenauer | |
| 2016-05-17 | Corrected function name | Ray | |
| texture2D() is deprecated on GLSL 330 | |||
| 2016-05-17 | Merge pull request #114 from cHemingway/osx-fixes | Ray | |
| Fix building examples on OSX | |||
| 2016-05-15 | renamed everything so it is obvious what it does | Joshua Reisenauer | |
| 2016-05-15 | logic bug fix | Joshua Reisenauer | |
| 2016-05-14 | clean up on buffering and preconditions | Joshua Reisenauer | |
| 2016-05-14 | new function to check if music stream is ready | Joshua Reisenauer | |
| _g naming convention for globals, new error exit numbers. | |||
| 2016-05-14 | Fix glfw name on OSX and remove unused directory warning | Chris Hemingway | |
| 2016-05-14 | corrected typos | Joshua Reisenauer | |
| 2016-05-14 | Make GRAPHICS_API_OPENGL_33 work on OSX, closes #113 | Chris Hemingway | |
| 2016-05-13 | Fix building examples on OSX | Chris Hemingway | |
| 2016-05-12 | bug fixes | Joshua Reisenauer | |
| 2016-05-12 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio | Joshua Reisenauer | |
| 2016-05-12 | buffering of music now uses update audio context | Joshua Reisenauer | |
| 2016-05-12 | Added QuaternionInvert() | raysan5 | |
| 2016-05-12 | Simplified internal (default) dynamic buffers | raysan5 | |
| 2016-05-11 | apply index to remaining functions | Joshua Reisenauer | |
| 2016-05-11 | PlayMusicStream now uses index | Joshua Reisenauer | |
| 2016-05-11 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio | Joshua Reisenauer | |
| 2016-05-11 | added set pitch for music streams | Joshua Reisenauer | |
| 2016-05-11 | Merge pull request #112 from kd7tck/develop | Ray | |
| Base Audio Context System | |||
| 2016-05-11 | Updated structs Mesh and Shader | raysan5 | |
| 2016-05-11 | adding multiple music streams | Joshua Reisenauer | |
| 2016-05-10 | Support indexed mesh data on OpenGL 1.1 path | raysan5 | |
| Keep asking myself why I maintain this rendering path... -___- | |||
| 2016-05-10 | Corrected tipo | raysan5 | |
| 2016-05-10 | Code tweak | raysan5 | |
| 2016-05-10 | Added support for indexed mesh data | raysan5 | |
