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2024-01-13Simplified GetWindowScaleDPI() so it does not fetch the wrong DPI scale some ↵Karl Zylinski
times (Windows looks at center of window while the old raylib code looked on upper left corner of window, now it just uses the glfw function to fetch the window's current scaling). Also introduced a callback to update the CORE.Window.screenScaling when the content scaling updates, previously scaling did not work correctly on systems with multiple monitors that have different DPI scaling. (#3701)
2024-01-13Add shared library build option for build.zig and update to zig ↵Andrew Lee
0.12.0-dev.2139 (#3727) * update build.zig to 0.12.0-dev.2139 and add shared lib option * add no-sanitize workarounds
2024-01-11Enable animation names for the m3d model format. (#3714)kolunmi
2024-01-11Update to latest zig 0.12.0dev while keeping 0.11.0 compatibility (#3715)freakmangd
* update build.zig for latest zig 0.12.0dev while still allowing 0.11.0 * update examples/build.zig and add nicer message for type mismatch
2024-01-11implemented fill color TODO in ImageResizeCanvas() (#3720)Lieven Petersen
2024-01-11Fix `ImageDrawRectangleRec` (#3721)Le Juez Victor
2024-01-11Update a comment (#3724)Hongyu Ouyang
2024-01-10[rtext] Adjust font atlas area calculation so padding area is not ↵Tim Romero
underestimated at small font sizes. (#3719)
2024-01-08Update codeql.yml: Exclude src/external filesRay
2024-01-06Simplified for loop for some image manip functions (#3712)Alice Nyaa
2024-01-06Fix a bug in examples/shapes/shapes_following_eyes (#3710)Hongyu Ouyang
2024-01-05Reviewed Makefile SDL2 expected include/lib paths #3705Ray
2024-01-05REVIEWED: `LoadImageAnimFromMemory()` #3704Ray
2024-01-05Merge branch 'master' of https://github.com/raysan5/raylibRay
2024-01-05Update raudio.cRay
2024-01-05Update raygui.hRay
2024-01-05Hide unused warnings from stb_image_resize2.h (#3708)ubkp
2024-01-04Update raylib.zig version to 5.1-dev (#3698)Michael Scherbakow
2024-01-03Update copyright year to 2024Ray
2024-01-02Update copyright to 2024Ray
2023-12-31Update raylib_api.* by CI (#3692)seiren
* wip: add parse.yml * Temporarily force run * Auto commit parse files * Update raylib_api.* by CI * Remove temporary setting * format --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-29Update BINDINGS.md (#3689)Kenta
Update Raylib.c3 to 5.0
2023-12-28Revert "Update raylib.h"Ray
This reverts commit 7ea6adb29eaf39e18c6faa4d7d6d9bd8a9d60910.
2023-12-28Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-12-28[rtextures] Fix `LoadImageAnimFromMemory()` warning for `fileData` (#3686)ubkp
* Fix LoadImageAnimFromMemory() warning for fileData * Add LoadImageAnimFromMemory() to raylib.h * Fix missing ; on previous commit
2023-12-28Fix TextReplace warning for const (#3687)ubkp
2023-12-28Update raylib.hRay
2023-12-28LoadImageAnimFromMemory (#3681)IoIxD
2023-12-28TextReplace const correctness (#3678)maverikou
* TextReplace const correctness * cleanup
2023-12-28Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL (#3679)ubkp
2023-12-28[ fix-crash-caused-by-zig-build ] - Fixed 'Illegal instruction' crash on ↵WisonYe
'rtextures' and 'raudio' model that caused by zig build. (#3682)
2023-12-28[rshapes] Expose shapes drawing texture and rectangle (#3677)Jeffery Myers
* provide access to the shape texture so that shapes can be extended outside of raylib with the same optimizations as internal raylib functions. * PR feedback, comply with C standards * oops
2023-12-25Update some versions BINDINGS.mdRay
2023-12-25Update BINDINGS.md (#3672)iacore
Update zig libs version
2023-12-23Update shaders_basic_pbr.cRay
2023-12-23Review formatingRay
2023-12-23Update shaders_basic_pbr.cRay
2023-12-23Review UnloadAutomationEventList (#3658)Antonis Geralis
* Review UnloadAutomationEventList * Update raylib.h * Update rcore.c * Update core_automation_events.c * Fix mistake
2023-12-23REVIEWED: SDL text input to Unicode codepoints #3650Ray
REVIEWED: GLFW naming conventions to reflect codepoints reading
2023-12-23REVIEWED: `LoadTextureCubemap()`, added `mipmaps` #3665Ray
2023-12-23VSCode sample project Mac fixup (#3666)Tim Romero
Change vscode config and makefile to add a missing IOKit framework reference and use whichever MacOSX sdk symlink is available
2023-12-22Update BINDINGS.md (#3662)o3o
Udated version of `bindbd-raylib3` to 5.0.0 (bind to raylib 5.0.0)
2023-12-21REVIEWED: `shaders_basic_pbr`, added more commentsRay
2023-12-21Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-12-21Update shaders_deferred_render.cRay
2023-12-21Add new COBOL binding (#3661)glowiak
2023-12-20Update rlgl.hRay
2023-12-20REVIEWED PR deferred renderRay
2023-12-20fix for deferred rendering example. (#3655)Jett
* fix for deferred rendering example. * missed defines to build.
2023-12-19Update ray-cyber to 5.0 in BINDINGS.md (#3654)fubark