| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-31 | Update uwp_events.h | Ray | |
| 2021-05-30 | Review config flags #1784 | Ray | |
| 2021-05-30 | note (#1797) | Julianiolo | |
| 2021-05-30 | REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796 | Ray | |
| 2021-05-30 | Structs tweaks for consistency | Ray | |
| 2021-05-30 | ADDED: raylib header parser | Ray | |
| 2021-05-30 | Some code tweaks | Ray | |
| 2021-05-29 | Review code format | Ray | |
| 2021-05-29 | Review some comments | Ray | |
| 2021-05-29 | Fix QuaternionToMatrix returning transposed result. (#1793) | Hristo Stamenov | |
| 2021-05-26 | Implement vertex color attribute for GLTF and IQM (#1790) | Hristo Stamenov | |
| Added a simple cube with vertex colors for testing both. | |||
| 2021-05-26 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-05-26 | REVIEWED: models_skybox #1792 #1778 | Ray | |
| 2021-05-26 | Update raylib-go bindings (#1791) | Milan Nikolic | |
| 2021-05-25 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-05-25 | Review raylib structs comments | Ray | |
| 2021-05-25 | Bumped minimum GLFW vers in cmake (#1788) | Ben Beshara | |
| 2021-05-25 | Remove line break in DrawTextRecEx() | Ray | |
| 2021-05-24 | Fixed CMake linking on MacOS (#1783) | DanielG | |
| Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms | |||
| 2021-05-23 | Update BINDINGS.md (#1782) | Chris | |
| 2021-05-22 | Some code tweaks for consistency | Ray | |
| 2021-05-22 | Update Makefile | Ray | |
| 2021-05-22 | Remove headers from shaders | Ray | |
| 2021-05-22 | Minor comments tweaks | Ray | |
| 2021-05-21 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2021-05-21 | Update version to 3.8-dev to note breaking changes | raysan5 | |
| Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore... | |||
| 2021-05-21 | Removes debug information from release builds (#1780) | Bxil | |
| 2021-05-20 | Review ExportImage() to use SaveFileData() #1779 | Ray | |
| 2021-05-20 | WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying() | Ray | |
| 2021-05-20 | Use output->boneCount instead of nodes_count | Ray | |
| 2021-05-20 | WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox() | Ray | |
| Renamed for consistency with other function in raylib. | |||
| 2021-05-20 | Comment minor tweak | Ray | |
| 2021-05-20 | Update VS2019 project: rlgl_standalone | Ray | |
| 2021-05-15 | Fixed over-allocation of buffer (#1772) | Guillaume DEVOILLE | |
| output->framePoses[frame] is over-allocated. framePoses is a 2D array: - first dimension: frames (allocated l. 4717) - second dimension: nodes (allocated l. 4731) Second dimension should be allocated of nodes_count transformations only. | |||
| 2021-05-14 | Hotfix for smooth pixel-perfect camera example ↵ | Gianni Alessandroni | |
| [core_2d_camera_smooth_pixelperfect.c] (#1771) * Hotfix for glitchy camera Super small fix that was causing the camera to glitch every x amount of seconds/pixels. Works much better now, 3/4 lines changed. * fixed dumb visual studio formatting problems | |||
| 2021-05-14 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-05-14 | Review some VS warnings and messages | Ray | |
| 2021-05-13 | Fixed GLTF boneWeights uint32 loading (#1768) | Guillaume DEVOILLE | |
| boneWeights uint32 were loaded in normals instead of boneWeights. | |||
| 2021-05-12 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2021-05-12 | Update shell.html | Ray | |
| 2021-05-12 | Removes Whole Program Optimization (#1767) | Bxil | |
| 2021-05-12 | Update raylib-lua and raylib-wren binding versions (#1766) | Astie Teddy | |
| 2021-05-11 | Reviewed latest PR | Ray | |
| REMOVED: DrawBillboardEx() | |||
| 2021-05-11 | Redesigned billboards - added rotation/pro functions (#1759) | nobytesgiven | |
| * Redesigned billboards - added rotation/pro functions * updated parameters Co-authored-by: nobytesgiven <[email protected]> | |||
| 2021-05-10 | Added smooth pixel-perfect camera example + Small typo fix in ↵ | Gianni Alessandroni | |
| examples_template.c (#1760) * Typo fix Changed "bsasic" to "basic" in the comments. * Added pixel-perfect camera example Added pixel-perfect camera example, both the .c file and the cover .png image. The example works with any resolution you want, as long as the ratio stays the same (ex. 16:9, 4:3) ecc. * Fixed Typecasts Fixed compiler errors (implicit conversions) * Precomputed rectangles, time-based movement and whitespace fix Moved the source and destination rectangles for the renderTexture into their own variables, modified the animation to be time-based instead of frame-based, fixed the bug with whitespaces. * Fixed spacing and added more consistency with sinf() and cosf() * Fixed *= operator spacing | |||
| 2021-05-10 | Add RenderPolyLinesEx routine (#1758) | Lambert Wang | |
| Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-05-10 | Update NimraylibNow! - Nim language bindings version to 3.7 (#1764) | Dmitry Matveyev | |
| 2021-05-10 | ~Updated project version (#1761) | ProphesorIks | |
| Updated to fix versioning and linking issues. Old version would cause examples to not be linked on fresh raylib install or linked with an old library version on updated raylib install. | |||
| 2021-05-08 | Added support for additional mouse buttons (#1753) | Lambert Wang | |
| * Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-05-08 | check for vao extension (#1757) | Antonio Jose Ramos Marquez | |
