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2021-05-31Update uwp_events.hRay
2021-05-30Review config flags #1784Ray
2021-05-30note (#1797)Julianiolo
2021-05-30REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796Ray
2021-05-30Structs tweaks for consistencyRay
2021-05-30ADDED: raylib header parserRay
2021-05-30Some code tweaksRay
2021-05-29Review code formatRay
2021-05-29Review some commentsRay
2021-05-29Fix QuaternionToMatrix returning transposed result. (#1793)Hristo Stamenov
2021-05-26Implement vertex color attribute for GLTF and IQM (#1790)Hristo Stamenov
Added a simple cube with vertex colors for testing both.
2021-05-26Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-05-26REVIEWED: models_skybox #1792 #1778Ray
2021-05-26Update raylib-go bindings (#1791)Milan Nikolic
2021-05-25Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-05-25Review raylib structs commentsRay
2021-05-25Bumped minimum GLFW vers in cmake (#1788)Ben Beshara
2021-05-25Remove line break in DrawTextRecEx()Ray
2021-05-24Fixed CMake linking on MacOS (#1783)DanielG
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
2021-05-23Update BINDINGS.md (#1782)Chris
2021-05-22Some code tweaks for consistencyRay
2021-05-22Update MakefileRay
2021-05-22Remove headers from shadersRay
2021-05-22Minor comments tweaksRay
2021-05-21Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2021-05-21Update version to 3.8-dev to note breaking changesraysan5
Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
2021-05-21Removes debug information from release builds (#1780)Bxil
2021-05-20Review ExportImage() to use SaveFileData() #1779Ray
2021-05-20WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()Ray
2021-05-20Use output->boneCount instead of nodes_countRay
2021-05-20WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()Ray
Renamed for consistency with other function in raylib.
2021-05-20Comment minor tweakRay
2021-05-20Update VS2019 project: rlgl_standaloneRay
2021-05-15Fixed over-allocation of buffer (#1772)Guillaume DEVOILLE
output->framePoses[frame] is over-allocated. framePoses is a 2D array: - first dimension: frames (allocated l. 4717) - second dimension: nodes (allocated l. 4731) Second dimension should be allocated of nodes_count transformations only.
2021-05-14Hotfix for smooth pixel-perfect camera example ↵Gianni Alessandroni
[core_2d_camera_smooth_pixelperfect.c] (#1771) * Hotfix for glitchy camera Super small fix that was causing the camera to glitch every x amount of seconds/pixels. Works much better now, 3/4 lines changed. * fixed dumb visual studio formatting problems
2021-05-14Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-05-14Review some VS warnings and messagesRay
2021-05-13Fixed GLTF boneWeights uint32 loading (#1768)Guillaume DEVOILLE
boneWeights uint32 were loaded in normals instead of boneWeights.
2021-05-12Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-05-12Update shell.htmlRay
2021-05-12Removes Whole Program Optimization (#1767)Bxil
2021-05-12Update raylib-lua and raylib-wren binding versions (#1766)Astie Teddy
2021-05-11Reviewed latest PRRay
REMOVED: DrawBillboardEx()
2021-05-11Redesigned billboards - added rotation/pro functions (#1759)nobytesgiven
* Redesigned billboards - added rotation/pro functions * updated parameters Co-authored-by: nobytesgiven <[email protected]>
2021-05-10Added smooth pixel-perfect camera example + Small typo fix in ↵Gianni Alessandroni
examples_template.c (#1760) * Typo fix Changed "bsasic" to "basic" in the comments. * Added pixel-perfect camera example Added pixel-perfect camera example, both the .c file and the cover .png image. The example works with any resolution you want, as long as the ratio stays the same (ex. 16:9, 4:3) ecc. * Fixed Typecasts Fixed compiler errors (implicit conversions) * Precomputed rectangles, time-based movement and whitespace fix Moved the source and destination rectangles for the renderTexture into their own variables, modified the animation to be time-based instead of frame-based, fixed the bug with whitespaces. * Fixed spacing and added more consistency with sinf() and cosf() * Fixed *= operator spacing
2021-05-10Add RenderPolyLinesEx routine (#1758)Lambert Wang
Co-authored-by: Lambert Wang <[email protected]>
2021-05-10Update NimraylibNow! - Nim language bindings version to 3.7 (#1764)Dmitry Matveyev
2021-05-10~Updated project version (#1761)ProphesorIks
Updated to fix versioning and linking issues. Old version would cause examples to not be linked on fresh raylib install or linked with an old library version on updated raylib install.
2021-05-08Added support for additional mouse buttons (#1753)Lambert Wang
* Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]>
2021-05-08check for vao extension (#1757)Antonio Jose Ramos Marquez