summaryrefslogtreecommitdiffhomepage
AgeCommit message (Collapse)Author
2021-03-03Removing +1 on comparing extesnions because this way it checked the file ↵hristo
extension without the . against the file extension with the . resulting in always false. (#1629)
2021-03-03replace vraylib link (#1627)waotzi
the vraylib binding from MajorHard doesn't seem to be getting any updates, so maybe replace it with the working fork?
2021-03-02Reviewed defines, try to avoid elif statementsRay
2021-03-02REVIEWED: Wait() to support FreeBSD #1618Ray
2021-03-02Some misc tweaksRay
2021-03-02REVIEWED: rlUnloadMesh()Ray
2021-03-02REVIEWED: rlUnloadMesh()Ray
2021-03-02REVIEWED: GetFileExtension() to include the dot #1523Ray
2021-03-02REVIEWED: rlUnloadMesh() #1615Ray
2021-03-02Review formattingRay
2021-03-02Add check to flip quaternion (#1624)masterex1000
2021-03-01REVIEWED: GetScreen*() #1570Ray
Now GetScreenWidth() and GetScreenHeight() return the current fbo width and height.
2021-03-01REVIEWED: CheckCollisionLines()Ray
2021-02-28Fixes gl state after HDR texture functions. (#1621)Jeffery Myers
Updates skybox demo to show how to do both HDR and non HDR skyboxes Co-authored-by: Jeffery Myers <[email protected]>
2021-02-26Readded survived copy of Harbour bindings! (#1616)Rabia Alhaffar
2021-02-26Review bug on OpenGL 1.1Ray
2021-02-25Added raylib-v7 and done edit as comparing between JavaScript bindings... ↵Rabia Alhaffar
(#1614)
2021-02-25LoadMusicStreamFromMemory OGG support (#1613)Agnis "NeZvērs" Aldiņš
2021-02-24jar_xm_create_context_safe requesting const char* (#1611)Agnis "NeZvērs" Aldiņš
Fixing compiler warning for passing (unsigned char*) to (const char*)
2021-02-24Patch up GLTF Skeleton loading (#1610)Chris Sinclair
* Add support for u8 bone indicies when loading glTF * Fix segfault for glTF animations not keyframed at 0 When loading glTF animations we lerp between keyframes, and previously assume that if the frame we are considering has a later keyframe, there must be a previous keyframe. This is not true if the animation's first keyframe is some time into the animation. In this case we now effectively clamp to that first keyframe for any time prior to it. * Respect parent bones tranform when loading glTF animations We previously assumed that when loading glTF animations, the bones were ordered with those higher up the skeleton tree (i.e. closer to the root) came first in the list of nodes. This may not be true, so now we repeatedly loop, preparing each level of the skeleton tree one after the other, starting at the root level. This ensures that any parent transforms are applied before transforming any child bones. We also ensure that we have forced the loading of animation data before attempting to interpolate to generate the animation frames for use later, without this no animations are applied. Finally we remove the check that assumed the first node in the nodes list is the root, and use an invalid index value as the sentinal value for when a node has no parent. Previously this was 0, which made distinguishing between root nodes and children of the first node impossible.
2021-02-24LoadMusicStreamFromMemory wav mp3 flac support (#1609)Agnis "NeZvērs" Aldiņš
2021-02-22LoadMusicStreamFromMemory (#1606)Agnis "NeZvērs" Aldiņš
* define SUPPORT_FILEFORMAT_MOD in config.h * RLAPI LoadModuleFromData() definition in raylib.h * LoadModuleFromData() definition in raudio.h * LoadModuleFromData implementation in raudio.c * Rename API to LoadMusicStreamFromMemory & default unload. * raudio.c tabs to spaces * Styling curly bracket and removing dev debugging TRACELOG Co-authored-by: nezvers <[email protected]>
2021-02-21Update models_material_pbr.c #1571Ray
2021-02-21[models] Move vboId ALLOC/FREE to rlgl module #1603Ray
Actually, it seems more logical that rlgl takes care of OpenGL data than the models module... Also, models module loaded vertex data is unloaded by models module.
2021-02-21Update BINDINGS.md (#1605)Airbus5717
2021-02-21Added ReCT Binding (Relib) to the list (#1604)RedCubeDev
hey! Ive made a Raylib Binding for my Programming language ReCT! Its still a fairly small language (~30 users) but it would be really cool to be featured here, tho I'd completely understand if only relevant languages are allowed on the list
2021-02-20[Examples] Fix typecast warnings in examples. (#1601)Jeffery Myers
* Fixing typecast warnings generated by visual studio 2019 in examples. * Changes to fixes based on feedback Co-authored-by: Jeffery Myers <[email protected]>
2021-02-20Fixed DrawLineEx (#1598)Paul Jurczak
* Fixed DrawLineEx Corrected the issue https://github.com/raysan5/raylib/issues/1596 * Removed raymath dependency for DrawLineEx
2021-02-20Fixes to make rnet and it's examples build on Windows in visual studio 2019. ↵Jeffery Myers
(#1602) Mostly typecasts, and some int to unsigned short changes, and including the windsock 2 library in the examples. Co-authored-by: Jeffery Myers <[email protected]>
2021-02-20Fix warnings generated by Visual Studio 2019 in new model loading code. (#1600)Jeffery Myers
Co-authored-by: Jeffery Myers <[email protected]>
2021-02-20Code formatting tweaksRay
2021-02-20fixed the right and left button not working (#1595)Redcamellia
2021-02-20[Physics] Fix typecast warnings generated by visual studio 2019 (#1599)Jeffery Myers
* More warning fixes for physics and math * fix a crash introduced with the warning changed. Co-authored-by: Jeffery Myers <[email protected]>
2021-02-18Fixed example doesn't show gamepad for Xbox 360 controllers with different ↵Rabia Alhaffar
drivers (#1597)
2021-02-16check to make sure parent bone is not null before trying to compute its ↵Jeffery Myers
offset from the root (#1594)
2021-02-15Rename raylib-js to raylib-duktape (#1591)Rob Loach
While it is JavaScript, I'd rather this be named raylib-duktape since there are different implementations of javascript available. Like QuickJS, V7, or Node.js.
2021-02-15Fixed problem related to `IsKeyPressed` function! (#1589)Rabia Alhaffar
2021-02-14[raudio] Fix load and unload issues with Music (#1588)Chris
* Add MUSIC_AUDIO_NONE to MusicContextType and format fixes - Useful to check the context type to see if the format is recognized. Defaulting to wav causes issues where formats are assumed to be wav. * Fix memory issues with LoadMusicStream and UnloadMusicStream - Set ctxType and ctxData even if the format fails to load. - Set ctxData to NULL if it fails and check for null inside UnloadMusicStream. - Change RL_MALLOC when loading formats to RL_CALLOC to prevent undefined behavior. - Add NULL check when unloading xm file.
2021-02-14Fix support of touchscreens for RPI (#1586)jpe230
-Checks for absolute pressure in absolute events to simulate a touch or a left mouse click. -Updates touch position on absolute events.
2021-02-14Update physac.hraysan5
2021-02-14Update core.craysan5
2021-02-14Possible callbacks -WIP-raysan5
2021-02-14Review some commentsraysan5
2021-02-14Update Makefileraysan5
2021-02-11Update raylib.rcraysan5
2021-02-11ADDED: ALL examples projects to VS2019 solutionraysan5
2021-02-11Create raylib_144x144.pngraysan5
2021-02-11Update CMakeBuilds badgeRay
2021-02-11Update cmake.ymlRay
2021-02-11Add CMake workflow badgeRay