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AgeCommit message (Expand)Author
2023-11-06REVIEWED: `ScanDirectoryFiles*()`- Paths building slashes sides #3507Ray
2023-11-06Add CodeQL Workflow for Code Security Analysis (#3476)b4yuan
2023-11-06REVIEWED: Scissor mode to support RenderTexture #3510Ray
2023-11-06BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI (...gulrak
2023-11-06ADDED: Flag to know we are rendering to texture #3510Ray
2023-11-06[build]: add uninstall cmake target (#3511)Aniket Teredesai
2023-11-05Merge branch 'master' of https://github.com/raysan5/raylibRay
2023-11-05REVIEWED: `rlgl_standalone` examples #3487Ray
2023-11-05Updated GLFW for 64bitRay
2023-11-05Update README.mdRay
2023-11-05Update Makefile (#3509)JupiterRider
2023-11-05Update qoa.hRay
2023-11-05Update rl_gputex.hRay
2023-11-05Update qoi.hRay
2023-11-05Update README.mdRay
2023-11-05Jaylib is now up-to-date (#3508)glowiak
2023-11-05Updated open graph for examplesRay
2023-11-05Updating web shells open-graph infoRay
2023-11-04Allow raylib to be built with zig 0.11.0 and zig 0.12.0dev (master) (#3506)freakmangd
2023-11-03Update rcore.cRay
2023-11-03ADDED: `LoadRandomSequence()`/`UnloadRandomSequence()`Ray
2023-11-03Fixed Issue 3504 (#3505)AndreaBoroni
2023-11-02Update raylib version to **raylib 5.0**Ray
2023-11-02Remove unneeded line on web platformRay
2023-11-02Support OpenGL ES 3.0 building on WebRay
2023-11-02Comments tweaksRay
2023-11-02Update rprand.hRay
2023-11-02Partial fix the gesture system for DRM (#3502)ubkp
2023-11-02build.zig updates for 0.11.0 release. (#3501)Caleb Barger
2023-11-02[core] Fix gestures for `PLATFORM_DESKTOP_SDL` (#3499)ubkp
2023-11-02REVIEWED: Pointers exposing not required for ES3Ray
2023-11-01Update rcore_web.cRay
2023-11-01Update rcore_web.cRay
2023-11-01REVIEWED: Potential code issues reported by CodeQL #3476Ray
2023-11-01Moves keymapUS[] and fixes GetCharPressed for DRM (#3498)ubkp
2023-11-01Remove unused structures from lighting fragment shaders (#3497)Jeffery Myers
2023-11-01Update README.md (#3495)Techuuu
2023-10-31Update shaders_deferred_render.cRay
2023-10-31Update shaders_deferred_render.cRay
2023-10-31ADDED: `rlBlitFramebuffer()`, required for deferred renderRay
2023-10-31Update rmodels.cRay
2023-10-31REDESIGNED: `LoadOBJ()`, fix #3398Ray
2023-10-31examples/shaders: Add an example for deferred shading (#3496)Justin
2023-10-31Remove trailing spacesRay
2023-10-31Reviewed QOA seek PRRay
2023-10-31Comments tweaksRay
2023-10-31Fix QOA seeking (#3494)veins1
2023-10-31REVIEWED: `LoadModel()`, removed cube fallback mechanism #3459Ray
2023-10-31Fix relative mouse mode for DRM (#3492)ubkp
2023-10-31Fix example core_3d_camera_free (#3488)ubkp