| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-05 | REPLACED: `rlVertex2i()` by `rlVertex2f()` | Ray | |
| 2022-09-05 | REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes` | Ray | |
| This simplification will allow the usage of `rshapes` as STANDALONE mode in a future. Only a small set of `rlgl` functions are required and they can be "more" easely replaced if no `rlPushMatrix()`/`rlPopMatrix()` are involved. More simplification planned for the future, maybe the textures dependencies. | |||
| 2022-09-05 | WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement | Ray | |
| Updated version to `rlgl 4.2` | |||
| 2022-09-05 | REVIEWED: rlgl enums and comments | Ray | |
| 2022-09-04 | REVIEWED: M3D model loading #2688 | Ray | |
| 2022-09-04 | Update core_custom_frame_control.c | Ray | |
| 2022-09-04 | Fixed a bug in the 2d camera platformer example (#2687) | skylar | |
| canJump used to alternate between true and false when on ground | |||
| 2022-09-04 | REVIEWED: `CheckCollisionPointPoly()` | Ray | |
| 2022-09-04 | Check collision point polygon (#2685) | Jacek | |
| * Update raylib.h * CheckCollisionPointPolygon() * typo | |||
| 2022-09-02 | WARNING: RENAMED exported symbol to `raylib_version` #2671 | Ray | |
| 2022-09-02 | WARNING: RENAMED symbol `raylibVersion` to `raylib_version` | Ray | |
| I want to note this is a special symbol exported | |||
| 2022-09-02 | Export `raylibVersion` symbol. Fixes #2671 | Ray | |
| 2022-09-02 | Removed raylib_opengl_interop.c from PLATFORM=Web build (#2682) | Stan | |
| 2022-09-01 | ADDED: Complete support for M3D animations! #2648 | Ray | |
| 2022-09-01 | ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for ↵ | Ray | |
| OpenGL 3.3 #2674 | |||
| 2022-09-01 | Update windows.yml | Ray | |
| 2022-09-01 | Update windows.yml | Ray | |
| 2022-09-01 | Update windows.yml | Ray | |
| 2022-09-01 | Update windows.yml | Ray | |
| 2022-09-01 | Update windows.yml | Ray | |
| 2022-09-01 | Implemented latest .M3D improvements #2648 | Ray | |
| 2022-09-01 | Fixed issue with `LoadIQM()` #2676 | Ray | |
| 2022-08-29 | ADDED: `lighting.fs` for GLSL120 Fix #2651 | Ray | |
| 2022-08-28 | Update README.md | Ray | |
| 2022-08-28 | Reviewed GLFW compilation requirements on Linux: `_GNU_SOURCE` | Ray | |
| Reasons to NOT define `_GNU_SOURCE`: - access to lots of nonstandard GNU/Linux extension functions - access to traditional functions which were omitted from the POSIX standard (often for good reason, such as being replaced with better alternatives, or being tied to particular legacy implementations) - access to low-level functions that cannot be portable, but that you sometimes need for implementing system utilities like mount, ifconfig, etc. - broken behavior for lots of POSIX-specified functions, where the GNU folks disagreed with the standards committee on how the functions should behave and decided to do their own thing. | |||
| 2022-08-28 | Update Makefile | Ray | |
| 2022-08-28 | Reviewed GLFW issue with `ppoll()` function | Ray | |
| 2022-08-28 | Avoid error on `implicit-function-declaration` | Ray | |
| 2022-08-28 | Update posix_poll.c | Ray | |
| 2022-08-28 | Update rglfw.c | Ray | |
| 2022-08-28 | WARNING: UPDATED GLFW to latest master branch! | Ray | |
| WARNING: This could be a BREAKING CHANGE for some platforms! I'm afraid something could be wrong on `rglfw.c` module. To be able to compile on Windows I had to modify `glfw/src/platform.c` line 74. I couldn't manage to compile without that change, help is welcome! | |||
| 2022-08-28 | Update NimraylibNow! bindings version (#2667) | Dmitry Matveyev | |
| 2022-08-27 | Update raylib-go bindings (#2665) | Milan Nikolic | |
| 2022-08-26 | REVIEWED: Support M3D file loading #2648 | Ray | |
| 2022-08-22 | ADDED: `-latomic` library on Linux (only required for ARM32) | Ray | |
| This linkage is only required for arm 32bit but I don't know how to detect that specific architecture in the Makefile... | |||
| 2022-08-22 | REVIEWED: M3D implementation #2648 | Ray | |
| 2022-08-21 | Fix PATH for Web target (#2647) | Rodrigo Escar | |
| 2022-08-21 | Win32: resolve some symbols re-definition of windows.h in glfw3native.h (#2643) | Daijiro Fukuda | |
| * Win32: resolve some symbols re-definition of windows.h in glfw3native.h This reflects GLFW's fix: https://github.com/glfw/glfw/issues/1348 This enables to build with a external GLFW containing the following fix: * https://github.com/glfw/glfw/commit/05f6c13d119ea2662c97527d2421fb4cffd3dbfc Currently, glfw3native.h of the internal GLFW is customized at https://github.com/raysan5/raylib/commit/2feea87b616292b5bce4454a42c2d048f1cce7d8 This fix is compatible with the current customized glfw3native.h. This fix enables us to update it to the latest and remove the customization. * Win32: remove unneeded typedef | |||
| 2022-08-21 | BINDINGS: raylib-cpp has support for raylib 4.2 (#2652) | Rob Loach | |
| https://github.com/robloach/raylib-cpp | |||
| 2022-08-20 | ADDED: Support M3D model file format (meshes and materials) #2648 | Ray | |
| 2022-08-18 | REVIEWED: Avoid crash on bad data provided | Ray | |
| 2022-08-18 | minor tweak | Ray | |
| 2022-08-17 | Update `raylib.jl` and `raylib.v` to `4.2.0` (#2644) | irishgreencitrus | |
| 2022-08-17 | REVIEW: Fix issue with external GLFW missing define #2638 | Ray | |
| 2022-08-15 | update raylib.zig to 4.2 (#2642) | Michael Scherbakow | |
| 2022-08-15 | Tiny documentation fix in reasings.h (#2640) | moosey | |
| 2022-08-15 | raylib-freebasic updated to 4.2 (#2639) | WIITD | |
| 2022-08-14 | Fixed issue with new output format | Ray | |
| 2022-08-13 | P A I N | Ray | |
| 2022-08-13 | WARNING: REVIEWED: `rlCheckRenderBatchLimit()` | Ray | |
