| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-17 | Build specific example using -DBUILD_EXAMPLE cmake flag (#3921) | Benji | |
| 2024-04-17 | FIX: #3918 | Ray | |
| 2024-04-17 | Update corrupted-header sounds #3554 | Ray | |
| 2024-04-17 | Replaced SQUAD quat interpolation with cubic hermite to align with gltf 2.0 ↵ | Benji | |
| spec (#3920) | |||
| 2024-04-15 | Fix GetKeyPressed for PLATFORM_DESKTOP_SDL (#3869) | Arthur | |
| The key handling in PLATFORM_DESKTOP_SDL was faulty in two ways, which led to GetKeyPressed returning incorrect data. CORE.Input.Keyboard.keyPressedQueue was updated only on SDL_TEXTINPUT, meaning only text characters were registered as a pressed key, but not function keys (eg. tab, backspace...). Also on such event, both CORE.Input.Keyboard.keyPressedQueue and CORE.Input.Keyboard.charPressedQueue were assigned the key's corresponding codepoint, when CORE.Input.Keyboard.keyPressedQueue should get the raylib keycode instead. CORE.Input.Keyboard.keyPressedQueue is now updated on SDL_KEYDOWN event instead. Co-authored-by: Arthur <[email protected]> | |||
| 2024-04-15 | Added missing interpolation types for GLTF animation channels (#3919) | Benji | |
| 2024-04-14 | Reset music.ctxType if loading wasn't succesful (#3917) | veins1 | |
| Fixes some crashes, e.g. calling StopMusicStream after trying to load Music from a non-existant .mp3 file | |||
| 2024-04-13 | Fix FileNotFound: .../src/raylib.h (#3915) | Dylan | |
| 2024-04-13 | [build.zig] Fix local dependency breakage (#3913) | freakmangd | |
| * fix local dependency breakage * revert accidental change in include path | |||
| 2024-04-13 | Changed RLGL_VERSION from "4.5" to "5.0 (#3914) | Mute | |
| Line 110 of file rlgl.h is the one in question. | |||
| 2024-04-10 | Update to latest zig and simplify build.zig (#3905) | freakmangd | |
| * update to latest zig, and don't use srcdir * preserve compatibility, simplify Child.run compatibility | |||
| 2024-04-10 | Update shaders_hybrid_render.c (#3908) | Yousif | |
| Fix typo | |||
| 2024-04-10 | Update rcore_android.c (#3910) | Aria | |
| add gamepad previous button state tracking to Android | |||
| 2024-04-08 | REVIEWED: Window positioning, avoid out-of-screen window-bar | Ray | |
| 2024-04-07 | Update raylib-zig version (#3902) | Nikolas | |
| 2024-04-07 | Update Makefile RAYLIB_VERSION (#3901) | Belllg | |
| Changed the raylib version from 4.2.0 to 5.1-dev, just like the raylib.h file | |||
| 2024-04-07 | Remove broken-link bindings #3899 | Ray | |
| 2024-04-07 | Update cgltf.h | Ray | |
| 2024-04-06 | Remove redundant axis length calculation (#3900) | jtainer | |
| 2024-04-05 | Fix #3891 breaking builds for Zig v0.11.0 (#3896) | iarkn | |
| The changes brought by #3891 uses `std.process.Child.run` which was renamed from `std.process.Child.exec` in Zig version 0.11.0. This commit adds a version check to use the appropriate function names. Additionally, the `linux_display_backend` configuration option is added so users can set it when running `zig build` with the `-D` option or when using raylib as a dependency. | |||
| 2024-04-04 | Update raylib.h | Ray | |
| 2024-04-03 | Update raylib_api.* by CI | github-actions[bot] | |
| 2024-04-03 | REVIEWED: `GetScreenToWorldRayEx()` | Ray | |
| 2024-04-03 | Fix framerate recording for .gifs (#3894) | Rob Loach | |
| 2024-04-02 | Remove TABS | Ray | |
| 2024-04-02 | Remove trailing spaces | Ray | |
| 2024-04-01 | Update raylib_api.* by CI | github-actions[bot] | |
| 2024-04-01 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2024-04-01 | Address parsing issue when generating XML #3893 | Ray | |
| 2024-03-30 | Fixes zig build that was broken on #3863 (#3891) | Nikolas Mauropoulos | |
| * Fixes zig build that was broken on #3863 * Make this work with wayland | |||
| 2024-03-29 | Update raylib_api.* by CI | github-actions[bot] | |
| 2024-03-29 | Fixing gamepad buttons not working in drm backend (#3888) | MrMugame | |
| * Fixing gamepad buttons in drm backend * Remove trailing spaces * Axis enumeration now works properly | |||
| 2024-03-28 | Update rcore_drm.c | Ray | |
| 2024-03-28 | Organizing the drm backend to only use one api to allow for more devices (#3879) | MrMugame | |
| * Updating rcore_drm.c to only use one api for input * Change RPI log prefix to DRM * Remove relative checking which is not supported currently * Loop should continue on invalid event in drm backend * Fixed and cleaned up PollKeyboardEvents() in drm backend | |||
| 2024-03-26 | [rtextures] Fix LoadImageFromScreen scaling (#3881) | proberge-dev | |
| 2024-03-21 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2024-03-21 | Update rcore.c | Ray | |
| 2024-03-18 | Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR (#3871) | Kacper Zybała | |
| 2024-03-18 | Update rcore_desktop.c | Ray | |
| 2024-03-18 | Put GLFW in relative mouse mode when the cursor is disabled. (#3874) | Jeffery Myers | |
| 2024-03-18 | Fix #3876 and also `rlgl` review on #3783 | Ray | |
| 2024-03-18 | Fix #3876 and also `rlgl` review on #3783 | Ray | |
| 2024-03-14 | Fix GLFW runtime platform detection (#3863) | Alexandre Almeida | |
| * Fix GLFW runtime platform detection * Add libwayland-dev package to workflows * Add libxkbcommon-dev package to workflows * Add libwayland-bin package to codeql.yml * Add libwayland-client0 and libwayland-cursor0 packages to codeql.yml * Use libwayland-dev in codeql.yml * Add libxkbcommon-dev to codeql.yml * Remove libwayland-bin from linux.yml and linux_examples.yml (libwayland-dev includes it as a dependency) --------- Co-authored-by: Ray <[email protected]> | |||
| 2024-03-13 | Update BINDINGS.md (#3868) | joyousblunder | |
| Odin's binding were bumped to 5.0 back in November 2023 | |||
| 2024-03-12 | Update codeql.yml | Ray | |
| 2024-03-10 | optimisation of the "bone socket" tutorial (#3864) | iP | |
| Less matrix operations doing. | |||
| 2024-03-09 | Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862) | Peter0x44 | |
| I did some testing and this seems to work okay, but it *is* different to GLFW. GLFW seems to lose "IsCursorOnScreen" for one frame upon pressing alt+tab over the window, without a different window covering it. SDL seems to have a more reasonable behavior for this case. Either way it's an edge case and I don't know the exact way to fix, likely requires internal GLFW changes. | |||
| 2024-03-08 | [cmake] Disable SDL rlgl_standalone example (#3861) | Rob Loach | |
| * cmake: For SDL, disable rlgl_standalone * cmake: Only build rlgl_standalone when on Desktop, and not shared libs | |||
| 2024-03-07 | Update rmodels.c | Ray | |
| 2024-03-07 | REVIEWED: GetMouseRay() functions rename #3830 | Ray | |
