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(#1806)
Co-authored-by: Jeffery Myers <[email protected]>
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Consistency tweak
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- RENAMED: RayHitInfo to RayCollision
- RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP-
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Added a simple cube with vertex colors for testing both.
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Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
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Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
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Renamed for consistency with other function in raylib.
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output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
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