| Age | Commit message (Collapse) | Author |
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For some reason, there are actually two macros needed to control this.
Yes, I tried with only one, both are needed
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Added screenshot
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Co-authored-by: Jorge A. Gomes <[email protected]>
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* Added missing textures_image_kernel example in web makefile
* Added missing --preload-file for textures_image_kernel
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Co-authored-by: zap <[email protected]>
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This PR updates the bindings https://github.com/janet-lang/jaylib/pull/54
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Bumped version number and updated the link for Raylib.nelua
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[raylib-cpp](https://github.com/RobLoach/raylib-cpp) supports raylib 5.0.
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Enhanced 3D Experiences (#3546)
* Add more gltf data formats
* Fix forgot to save bone ids
* Fix misstake
* Fix code format
* Removed useless formats
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* Disable unused miniaudio features
* Fix mistakes
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* Added image convultion ImageKernelConvolution
* comment changes
* spelling changes and change to kernel size
* removed kernel normalization inside function
* fix to formating
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* Added glsl 100 and 120 shaders to lightmap example.
* Fixed lightmap example resource loading on web.
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Adjusting raylib.h to reflect post-5.0 changes now.
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