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2018-02-14Merge pull request #467 from raysan5/developRay
Integrate develop branch
2018-02-12BREAKING CHANGE: Renamed function for consistencyRay
Rename: GetHexValue() renamed to ColorToInt() Added: ColorToHSV()
2018-02-12Update README.mdRay
2018-02-12Merge pull request #465 from raysan5/developRay
Integrate develop branch into master
2018-02-12Avoid rendering SPACE character!Ray
2018-02-12Merge pull request #464 from RDR8/develop-make-install-linuxRay
Linux make install improvements
2018-02-12Update MakefileRDR8
2018-02-12Update MakefileRDR8
2018-02-12Update MakefileRDR8
2018-02-12Update MakefileRDR8
2018-02-11Update Makefiles for Linux installation. See prior commit.RDR8
These changes are intended to provide context and control over the Linux make install process. make install RAYLIB_LIBTYPE=SHARED now works as expected. libraylib.so is properly installed with attendant runtime links. The examples will be running against the newly installed libraylib.so unless otherwise specified with RAYLIB_RUNTIME_PATH. See raylib/src/Makefile and raylib/examples/Makefile for usage of RAYLIB_INSTALL_PATH, RAYLIB_H_INSTALL_PATH, and RAYLIB_RUNTIME_PATH variables. RAYLIB_RUNTIME_PATH in particular is interesting for portability since sudo isn't needed. The default configuration and workflow is essentially unchanged and unaffected.
2018-02-11Update Makefiles for Linux installation.RDR8
2018-02-11pkg-config: Empty Requires.private on shared-only buildAhmad Fatoum
If user doesn't build the static library, `pkg-config --static --libs raylib` should be equivalent to `pkg-config --libs raylib`.
2018-02-11mini_al: Support {Net,Open}BSD OSSAhmad Fatoum
Fixes this build failure: http://www.cpantesters.org/cpan/report/a069fade-0e1f-11e8-a1cf-bb670eaac09d
2018-02-11Some reviews for Android compilationRay
2018-02-11Corrected masteVolume settingRay
2018-02-11Reviewed mini_al implementationRay
- Some functions renamed - Comments reviewed - Functions reorganized
2018-02-10Renamed iconographyRay
2018-02-09Early-exit InitWindow if InitGraphicsDevice failsAhmad Fatoum
Otherwise we may run into LoadDefaultFont and crash in rlLoadTexture Also moves InitTimer() before InitGraphicsDevice(), to allow it to be tested even if InitWindow ultimately fails.
2018-02-09Updated external librariesRay
2018-02-08Merge pull request #462 from a3f/developRay
InitWindow: return false if no monitor found
2018-02-08InitWindow: return false if no monitor foundAhmad Fatoum
Otherwise we run into an assertion failure inside GLFW's glfwGetVideoMode. Example: http://www.cpantesters.org/cpan/report/b4ba5894-0bdb-11e8-841e-2c60b04e1d2d This is related to #456.
2018-02-05Added function LoadShaderCode()Ray
Allows loading of shader from text code string directly
2018-02-04Merge pull request #460 from raysan5/develop1.9.4-devRay
Integrate develop branch
2018-02-04Merge branch 'develop' of https://github.com/raysan5/raylib into developraysan5
2018-02-04Incremeted version to align with CMakeraysan5
2018-02-04Merge pull request #459 from a3f/developRay
Bump version to 1.9.4
2018-02-04Bump version to 1.9.4Ahmad Fatoum
2018-02-04Travis CI: Don't use external GLFWAhmad Fatoum
While nice to test, this would mean that the tagged release will depend on GLFW as well… Therefore disable it for now.
2018-02-04Merge pull request #458 from raysan5/developRay
Integrate develop branch into master
2018-02-04Updated raylib versionraysan5
Note that this version is under development and could be buggy on some platforms...
2018-02-04Security check in case window initialization failsraysan5
2018-02-04Merge branch 'develop' of https://github.com/raysan5/raylib into developraysan5
2018-02-04Reviewed window initializationraysan5
In case graphic device could not be created it returns false instead of failing with an error tracelog (and consequently closing the program). Window initialization success could be checked with new function IsWindowReady()
2018-02-04CMake: Rename WITH_SYSTEM_GLFW to USE_EXTERNAL_GLFWAhmad Fatoum
for consistency with Makefile. Requested by @raysan5 in #453.
2018-02-04Merge pull request #456 from a3f/developRay
Return false from InitWindow if glfwInit or glfwCreateWindow fails -TO REVIEW AS DISCUSSED-
2018-02-03Return false from InitWindow if glfwInit or glfwCreateWindow failsAhmad Fatoum
You can't do much with raylib if glfwInit or glfwCreateWindow fails, currently it just exits by means of TraceLog(LOG_ERROR. User code, however, might want to fall back to a text-only UI or display a warning if raylib can't be used.
2018-02-03exit(3), don't crash, when glfwCreateWindow failsAhmad Fatoum
glfwSetWindowPos was called on a NULL window, triggering an assert inside GLFW. Check for failure and exit cleanly by means of TraceLog(LOG_ERROR instead.
2018-02-03CMake: Fix typo in GLFW detectionAhmad Fatoum
Let it be noted I utterly dislike their syntax.
2018-02-03Update README.mdRay
2018-02-03Removed external dependenciesRay
2018-02-03CMake: Add tristate option for using system GLFW (#455)Ahmad Fatoum
-DWITH_SYSTEM_GLFW=ON: Link against system glfw and fail otherwise -DWITH_SYSTEM_GLFW=OFF: Use embedded rglfw.c -DWITH_SYSTEM_GLFW=IF_POSSIBLE: Probe for system glfw but fallback to rglfw if unavailable Also change Linux 64-bit CI build to install system glfw and use it, so this doesn't bitrot. Addresses #453.
2018-02-03CMake: Fix typo in MACOS_FATLIBAhmad Fatoum
2018-02-02Added function DrawRectangleLinesEx()Ray San
2018-01-31Corrected typoRay
2018-01-31Added missing keys definitionsRay
2018-01-29Do not ignore Makefiles!Ray
2018-01-29Upload GGJ18 game: transmission missionRay
Game developed in the GGJ18, it has some bugs and ending screen is incomplete... I'll try to keep working a bit more on it.
2018-01-28Corrected several issues...Ray
2018-01-27GLFW: Fix build error on Linux < v2.6.39Ahmad Fatoum
Cherry-pick from upstream glfw/glfw#1196 Found in CPANtesters test of Alien::raylib: http://www.cpantesters.org/cpan/report/d956d128-0339-11e8-b0d1-b6c4abd39192