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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2024-05-13
[raymath] Add extern "C" to raymath header for C++ (#3978)
Jeffery Myers
2024-05-13
Fix parsing of empty parentheses (#3974)
Filyus
2024-05-13
feat(zig): add `opengl_version` option (#3979)
Alexei Mozaidze
2024-05-12
Reviewed input params #3974
Ray
2024-05-10
remove #define RGFWDEF and make the #undefs only happen for their OS (RGFW) (...
Colleague Riley
2024-05-09
Do not use "nanosleep" on windows at all (PLATFORM_DESKTOP_RGFW) (#3970)
Colleague Riley
2024-05-09
Fix Makefile issues (RGFW) (linux) (macOS) (#3969)
Colleague Riley
2024-05-07
Fixes for loading Music (#3966)
veins1
2024-05-07
Update Makefile
Ray
2024-05-07
make RGFW a custom platform (#3941)
Colleague Riley
2024-05-07
Implementing GetMonitorWidth/Height for DRM (#3956)
gabriel-marques
2024-05-06
Update BINDINGS.md (#3963)
MrScautHD
2024-05-05
[rcore_desktop] Fix 3693 initial window geometry (#3950)
Christian Haas
2024-05-05
[rlgl] Fix incorrect matrix multiplication order in `rlMultMatrixf` (#3935)
bohonghuang
2024-05-05
Minor formatting tweaks
Ray
2024-05-01
Set default init values for random #3954
Ray
2024-05-01
Default shader attrib locations need to be exposed
Ray
2024-05-01
Update rprand.h
Ray
2024-05-01
Reviewed some warnings
Ray
2024-04-30
Update raylib_api.* by CI
github-actions[bot]
2024-04-30
Changed one minor Comment (#3949)
UmgefallenesGlas
2024-04-28
WARNING: BREAKING: REDESIGN: `SetTextLineSpacing()`
Ray
2024-04-28
REVIEWED: `DrawLine()` to avoid pixel rounding issues #3931
Ray
2024-04-28
Update raylib_api.* by CI
github-actions[bot]
2024-04-28
Made comments on raylib.h match those present in rcamera.h (#3942)
Tomas Fabrizio Orsi
2024-04-28
Use builtin_clz for clang on windows (#3939)
OetkenPurveyorOfCode
2024-04-28
FIX: Added CAMERA_CUSTOM check in `UpdateCamera(Camera *camera, int mode)` (#...
Tomas Fabrizio Orsi
2024-04-24
FIX: Issue with texcoords loading for glTF
Ray
2024-04-23
WARNING: Fix breaking issue (introduced some days ago)
Ray
2024-04-23
Review formatting
Ray
2024-04-23
Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912)
KotzaBoss
2024-04-23
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866)
bohonghuang
2024-04-22
[build.zig] Drop support for 0.11.0 and use more idiomatic build script code ...
freakmangd
2024-04-21
Review formatting
Ray
2024-04-20
REVIEWED: `LoadImageRaw()` #3926
Ray
2024-04-20
REVIEWED: `LoadImageRaw()` #3926
Ray
2024-04-20
REVIEWED: `rlSetVertexAttribute()`, define last parameter as offset #3800
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, support 2nd texture coordinates loading
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, support additional vertex attributes data formats #3890
Ray
2024-04-20
REVIEWED: `LoadGLTF()`, JOINTS loading #3836
Ray
2024-04-20
Update project
Ray
2024-04-20
Update shapes_draw_rectangle_rounded.c
Ray
2024-04-20
REVIEWED: Remove final punctuation in code comments
Ray
2024-04-20
REVIEWED: Move some functions, made them static
Ray
2024-04-20
[raudio] Fix 3664: crash in raudio from multithreading issues (#3907)
Christian Haas
2024-04-20
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2024-04-20
Update models_cubicmap.c
Ray
2024-04-20
REVIEWED: `DrawRectangleLines()` pixel offset
Ray
2024-04-20
Update raylib_api.* by CI
github-actions[bot]
2024-04-20
REVIEWED: `DrawRectangleLines()` #3884
Ray
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