| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-07-03 | Example: Don't load texture removed from source tree | Ahmad Fatoum |
| 2018-05-06 | Renamed shader variable | Ray |
| 2018-05-04 | Renamed some functions | Ray San |
| 2018-04-30 | Implemented MeshTangents() | raysan5 |
| 2018-04-11 | Review camera definition on examples | Ray San |
| 2018-03-11 | Corrected typo | raysan5 |
| 2017-10-17 | Added new examples to build... | Ray San |
| 2017-07-25 | Some tweaks | raysan5 |
| 2017-07-21 | Review mesh loading and textures generation | raysan5 |
| 2017-07-20 | Removed useless functions | raysan5 |
| 2017-07-19 | Working on PBR system | raysan5 |
| 2017-07-19 | Working on PBR materials, renamed some data | raysan5 |
| 2017-07-17 | Manual integration of material-pbr into develop | Ray |
