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Fixes: c3b948b1 ("Replaced skybox HDR image")
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- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
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- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct
- Implemented MeshBinormals() - Mesh struct has not a place for them...
- Updated model_material_pbr example - tested but not working on my GPU
(old Intel HD), actually, it never worked on it...
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...and reviewed some details
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SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
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Moved PBR material loading to example, right decision?
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