| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-09-18 | EXAMPLE: models_skybox works on OpenGL ES 2.0 | raysan5 |
| 2020-07-28 | Small shader fix on vec3 initialization #1298 | raysan5 |
| 2020-07-10 | Review skybox shaders | raysan5 |
| 2020-06-20 | Fix bug #1270 (#1282) | peppemas |
| 2020-03-24 | Added note on examples not supporting GLSL100 | raysan5 |
| 2020-03-03 | Some code tweaks | Ray |
| 2019-09-12 | Review weird PBR shader issue >_< | Ray |
| 2019-05-18 | Corrected issue with shader loading | Ray |
| 2019-05-17 | Review shader examples | Ray |
| 2019-04-05 | Review PBR shaders | Ray |
| 2019-01-06 | Review BRDF texture generation | raysan5 |
| 2018-12-25 | Support float texture data on OpenGL ES 2.0 | raysan5 |
| 2018-05-06 | Renamed shader variable | Ray |
| 2018-03-04 | Correct issue with tangents | Ray |
| 2017-08-25 | Renamed modelviewprojection matrix | raysan5 |
| 2017-07-19 | Working on PBR system | raysan5 |
| 2017-07-17 | Added PBR required resources | Ray |
