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A simple and easy-to-use library to enjoy videogames programming
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physics_basic_rigidbody.c
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Author
2016-11-21
Removed old Physac examples
victorfisac
2016-08-15
Updated compiling notes
Ray
2016-06-14
Fixed little bug in physac example
victorfisac
2016-06-14
Fixed spacing and set UpdatePhysics() function as static...
victorfisac
2016-06-14
Add pthread external library to source...
victorfisac
2016-06-14
Fixed bug in delta time calculation...
victorfisac
2016-06-12
Updated physics examples with new module changes
victorfisac
2016-06-11
Update physac examples with fixed timestep method
victorfisac
2016-06-09
Updated examples for new physac header-only
raysan5
2016-05-20
Review struct typedef to avoid pointers for users
raysan5
2016-03-23
Physac redesign (3/3)
victorfisac
2016-03-16
Updated and improved physac examples
victorfisac
2016-03-05
Redesigned physics module (IN PROGRESS)
victorfisac
2016-02-13
Reviewed physics module
raysan5
2016-01-20
Some formatting tweaks
raysan5
2016-01-03
Fixed physics basic example example name
victorfisac
2015-12-21
Added physics engine-module and example
victorfisac