| Age | Commit message (Expand) | Author |
|---|---|---|
| 2017-11-12 | Review default shaders usage on loading | raysan5 |
| 2017-11-09 | Store the default shaders | Wilhem Barbier |
| 2017-11-06 | Review GLSL 120 shaders | Ray San |
| 2017-11-05 | Uploaded shaders for GLSL 120 | Ray |
| 2017-10-20 | Some examples code tweaks | Ray |
| 2017-10-14 | Corrected issues on examples | raysan5 |
| 2017-08-25 | Renamed modelviewprojection matrix | raysan5 |
| 2017-07-21 | Adapt to new materials system | raysan5 |
| 2017-07-17 | Manual integration of material-pbr into develop | Ray |
| 2017-05-16 | Some reviews for RPI | Ray |
| 2017-05-16 | Improved shaders_postprocessing example | Ray |
| 2017-05-15 | Move shaders to examples | Ray |
| 2017-04-20 | Turn transparent pixels to black | Ray |
| 2017-04-14 | Replaced some images and updated examples | raysan5 |
| 2017-04-08 | Working on examples... | Ray |
| 2017-04-04 | Reorganize examples folder | Ray |
