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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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shaders
Age
Commit message (
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Author
2018-07-21
Convert window render sizes to floats
Jess Peter
2018-06-30
Reviewed models and examples
Ray
2018-06-21
Removed dwarf 3d model
Ray
2018-05-04
Renamed some functions
Ray San
2018-04-11
Review camera definition on examples
Ray San
2017-11-12
Review default shaders usage on loading
raysan5
2017-11-09
Store the default shaders
Wilhem Barbier
2017-11-06
Review GLSL 120 shaders
Ray San
2017-11-05
Uploaded shaders for GLSL 120
Ray
2017-10-20
Some examples code tweaks
Ray
2017-10-14
Corrected issues on examples
raysan5
2017-08-25
Renamed modelviewprojection matrix
raysan5
2017-07-21
Adapt to new materials system
raysan5
2017-07-17
Manual integration of material-pbr into develop
Ray
2017-05-16
Some reviews for RPI
Ray
2017-05-16
Improved shaders_postprocessing example
Ray
2017-05-15
Move shaders to examples
Ray
2017-04-20
Turn transparent pixels to black
Ray
2017-04-14
Replaced some images and updated examples
raysan5
2017-04-08
Working on examples...
Ray
2017-04-04
Reorganize examples folder
Ray