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raylib
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fix_build.zig
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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shaders
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Author
2021-06-23
Review BeginTextureMode() usage
Ray
2021-05-08
Added support for additional mouse buttons (#1753)
Lambert Wang
2021-04-25
Fixes for 64 bit typecast warnings (#1733)
Jeffery Myers
2021-04-23
Update shaders_mesh_instancing.c
Ray
2021-04-22
Remove trail spaces
Ray
2021-04-07
Update shaders_julia_set.c
Ray
2021-03-31
ADDED: Support model normal matrix location #1691
raysan5
2021-03-31
REVIEWED: DrawMeshInstanced() matrix computations
raysan5
2021-03-31
RENAMED: example: shaders_mesh_instancing
raysan5
2021-03-26
REVIEWED: DrawMeshInstanced()
Ray
2021-03-25
REVIEW: instancing example formating
Ray
2021-03-25
added animation and keyboard controls to rlgl mesh Instancing example (#1678)
Max
2021-03-23
[Examples] Warning fixes (pt 1) (#1668)
Jeffery Myers
2021-03-21
WARNING: BREAKING: rlgl module redesign -WIP-
Ray
2021-03-20
Example considering HighDPI on RenderTexture draw #1086
Ray
2021-03-19
RENAMED: camera.type -> camera.projection
Ray
2021-03-17
Create reload.fs
Ray
2021-03-17
REVIEWED: shaders_multi_sample2d
Ray
2021-03-14
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Ray
2021-03-12
Renamed some functions to use latest raylib version
Ray
2021-01-31
out is a keyword in shaders and can't be used as a variable name. (#1558)
Jeffery Myers
2021-01-25
Replace tabs by 4 spaces
raysan5
2020-12-29
Review rlights helper module #1489
raysan5
2020-12-24
Updated several files while porting examples to web
raysan5
2020-12-23
Review formatting
raysan5
2020-12-03
Update user name
Ray
2020-11-01
Review contributed examples
Ray
2020-10-31
Update shaders_multi_sample2d.c
Ray
2020-10-31
REDESIGNED: Multiple sampler2D usage on batch system
Ray
2020-10-29
Support multiple sample2D on batch drawing #1333
Ray
2020-10-29
Updated assets
Ray
2020-09-27
[wip] rlDrawMeshInstanced (#1318)
seanpringle
2020-09-15
Corrected issue with floor() #1377
raysan5
2020-08-23
work on quat and matrix math - deleted multiple copies of raymath.h causing i...
chriscamacho
2020-08-16
RENAMED: FormatText() -> TextFormat()
raysan5
2020-08-16
NEW EXAMPLE: shaders_hot_reloading #1198
raysan5
2020-08-16
Code reorganization on example
raysan5
2020-07-30
Fix color of ambient light (#1330)
Adrie
2020-06-07
Update raysan.png
raysan5
2020-06-02
Review some png images
raysan5
2020-05-28
resources PNG chunks cleaning
raysan5
2020-05-28
Added resources license
raysan5
2020-04-16
Added raymath to examples
raysan5
2020-04-13
Make raymath more consistent (#1197)
G3bE
2020-03-30
Remove useless files
raysan5
2020-03-29
Added example: shaders_spotlight
raysan5
2020-03-25
[example] Review shaders_spotlight to work on GLSL 100
raysan5
2020-03-25
spotlight example, each spot has own radius, mouse countrol (#1148)
chriscamacho
2020-03-24
REVIEWED: shaders_spotlight example
raysan5
2020-03-24
as per request spotlight example (#1146)
chriscamacho
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