index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
examples
/
shaders
Age
Commit message (
Expand
)
Author
2023-11-08
Examples reviews
Ray
2023-11-08
Remove BOM
Ray
2023-11-08
REVIEWED: `Makefile.Web`, reorganize and add examples
Ray
2023-11-08
REVIEWED: Added new examples to VS2022 solution
Ray
2023-11-06
Fix warnings in visual studio (#3512)
Jeffery Myers
2023-11-01
REVIEWED: Potential code issues reported by CodeQL #3476
Ray
2023-11-01
Remove unused structures from lighting fragment shaders (#3497)
Jeffery Myers
2023-10-31
Update shaders_deferred_render.c
Ray
2023-10-31
Update shaders_deferred_render.c
Ray
2023-10-31
examples/shaders: Add an example for deferred shading (#3496)
Justin
2023-10-29
Fix the Julia set shader example (#3467)
Josh Colclough
2023-10-01
Texture Tiling Example - luis605 (#3353)
Luís Almeida
2023-09-07
Remove PLATFORM_RPI (#3232)
MichaelFiber
2023-08-30
Fix examples/shaders/shaders_texture_outline.c help instructions (#3278)
Asdqwe
2023-08-28
Remove e from secondes (#3270)
Ethan Conneely
2023-05-04
REVIEWED: Ligthmap example
Ray
2023-05-04
Lightmap example. (#3043)
Jussi Viitala
2023-03-14
Update write_depth.fs
Ray
2023-02-15
Make the oribital camera work like it used to (it is not just a copy of third...
Jeffery Myers
2023-02-14
ADDED: Example project to VS
Ray
2023-02-14
ADDED: Example project to VS2022 solution
Ray
2023-02-14
REVIEWED: Camera redesign PR
Ray
2023-02-14
WIP rcamera redesign vector (#2563)
Crydsch Cube
2023-02-11
Added raymarch example and thumbnail for write depth (#2919)
BugraAlptekinSari
2023-01-27
Fix warnings and bad project settings for 4.5 release (#2894)
Jeffery Myers
2023-01-01
REVIEWED: `shaders_write_depth` example
Ray
2023-01-01
[example] Writing into the depth buffer (#2836)
BugraAlptekinSari
2023-01-01
Update year to 2023
Ray
2022-11-22
Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805)
gtrxAC
2022-09-19
REVIEWED: Renamed some shaders, fix #2707
Ray
2022-08-29
ADDED: `lighting.fs` for GLSL120 Fix #2651
Ray
2022-08-02
Remove unneeded comment
Ray
2022-07-20
REVIEWED: examples descriptions
Ray
2022-07-04
REVIEWED: `DrawMesh()` #2511
Ray
2022-06-22
Update rlights.h
Ray
2022-06-22
Update shaders_basic_lighting.c
Ray
2022-06-21
REVIEWED: example: shaders_mesh_instancing
Ray
2022-06-21
Added new comment to examples
Ray
2022-04-04
[Examples] Free Allocated Matrices. (#2425)
Anilforextra
2022-03-22
Update shaders_raymarching.c
Ray
2022-03-22
Minor tweaks `const`
Ray
2022-01-10
Fixes an error in the spelling of "appearance" (#2276)
Archie
2021-10-31
REVIEWED: example: Compute shader Game-of-life
Ray
2021-10-31
Add Conway's Game of Life compute shader example. (#2088)
Astie Teddy
2021-10-25
Fix VC warnings for examples (#2085)
Jeffery Myers
2021-10-19
REVIEWED: models_yaw_pitch_roll
raysan5
2021-10-19
Remove trailing spaces
raysan5
2021-10-17
Update examples screenshots
raysan5
2021-10-17
Reviewed makefile and examples building
raysan5
2021-10-12
REVIEWED: EXAMPLE: shaders_shapes_outline
raysan5
[next]