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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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textures
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Age
Commit message (
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Author
2023-09-02
Added rudimentary SVG support. (#2738)
bXi
2022-12-04
REVIEWED: Example: `textures_textured_curve`
Ray
2022-12-03
Add a textured curve example (#2821)
Jeffery Myers
2022-07-07
ADDED: example: `textures_gif_player`
Ray
2021-07-16
Reviewed resources licenses
raysan5
2021-07-16
Improve assets license information
raysan5
2020-12-23
Review example formating
raysan5
2020-06-27
Added new function `DrawTextureTiled()` (#1291)
Vlad Adrian
2020-06-03
Update explosion.png
raysan5
2020-06-02
Review some png images
raysan5
2020-05-31
Replaced some resources for better licensing
raysan5
2020-05-28
resources PNG chunks cleaning
raysan5
2020-01-06
Review resources LICENSE
raysan5
2019-05-06
Move bunnymark example to another module
Ray
2019-05-03
new example: textures_sprite_explosion
Ray
2019-05-02
new example: textures_sprite_button
Ray
2019-04-11
new example: textures_background_scrolling
Ray
2018-09-25
PNG image size optimization
Ray
2018-08-08
Added 9-patch texture used in the example code.
Jorge A. Gomes
2018-06-30
Removed unused textures
Ray
2017-10-30
Added new example: text drawing on image
Ray San
2017-10-17
Improved some examples
Ray San
2017-05-11
Some test images for compressed texture formats
raysan5
2017-04-20
Turn transparent pixels to black
Ray
2017-04-20
Update some files
Ray
2017-04-14
Replaced some images and updated examples
raysan5
2017-04-08
Working on examples...
Ray
2017-04-07
Redesigned textures_rectangle example
Ray
2017-04-04
Reorganize examples folder
Ray