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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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path:
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examples
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textures
Age
Commit message (
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Author
2018-06-30
Re-added: LoadFontEx()
Ray
2018-06-30
Removed unused textures
Ray
2018-05-28
Corrected issue with floats on TCC
Ray
2018-05-04
BREAKING CHANGE: Renamed SpriteFont type to Font
Ray San
2018-05-04
Rectangle parameters changed to float
Ray San
2018-01-17
Reviewed function GenImagePerlinNoise()
Ray
2017-10-30
Added new example: text drawing on image
Ray San
2017-10-17
Improved some examples
Ray San
2017-07-02
Review some formatting for consistency
raysan5
2017-06-28
Removed an unwanted file and fixed an example
Wilhem Barbier
2017-06-28
Add a density parameter to GenImageRadialGradient
Wilhem Barbier
2017-06-28
Add more image generation functions: radial gradient and perlin noise
Wilhem Barbier
2017-06-28
Add some functions to generate images
Wilhem Barbier
2017-05-11
Some test images for compressed texture formats
raysan5
2017-04-20
Turn transparent pixels to black
Ray
2017-04-20
Update some files
Ray
2017-04-16
Working on examples...
raysan5
2017-04-14
Replaced some images and updated examples
raysan5
2017-04-08
Working on examples...
Ray
2017-04-07
Redesigned textures_rectangle example
Ray
2017-04-04
Reorganize examples folder
Ray