| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-06-30 | Re-added: LoadFontEx() | Ray | |
| 2018-06-30 | Removed unused textures | Ray | |
| 2018-05-28 | Corrected issue with floats on TCC | Ray | |
| It seems TCC was not casting correctly int values to float in some specific situations | |||
| 2018-05-04 | BREAKING CHANGE: Renamed SpriteFont type to Font | Ray San | |
| - Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...) | |||
| 2018-05-04 | Rectangle parameters changed to float | Ray San | |
| - Some examples tweaks - Reviewed ImageFormat() - Use float for text fontSize | |||
| 2018-01-17 | Reviewed function GenImagePerlinNoise() | Ray | |
| Added support for noise image offset | |||
| 2017-10-30 | Added new example: text drawing on image | Ray San | |
| 2017-10-17 | Improved some examples | Ray San | |
| 2017-07-02 | Review some formatting for consistency | raysan5 | |
| 2017-06-28 | Removed an unwanted file and fixed an example | Wilhem Barbier | |
| 2017-06-28 | Add a density parameter to GenImageRadialGradient | Wilhem Barbier | |
| 2017-06-28 | Add more image generation functions: radial gradient and perlin noise | Wilhem Barbier | |
| 2017-06-28 | Add some functions to generate images | Wilhem Barbier | |
| Namely: - GenImageHorizontalV - GenImageHorizontalH - GenImageChecked - GenImageWhiteNoise - GenImageCellular The gradient implementation may be a bit naive, for example it doesn't do any gamma correction. | |||
| 2017-05-11 | Some test images for compressed texture formats | raysan5 | |
| 2017-04-20 | Turn transparent pixels to black | Ray | |
| 2017-04-20 | Update some files | Ray | |
| 2017-04-16 | Working on examples... | raysan5 | |
| - Removed rbmf font example - Reviewed physac examples | |||
| 2017-04-14 | Replaced some images and updated examples | raysan5 | |
| 2017-04-08 | Working on examples... | Ray | |
| 2017-04-07 | Redesigned textures_rectangle example | Ray | |
| 2017-04-04 | Reorganize examples folder | Ray | |
