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raylib
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UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2023-01-02
Update models_loading_gltf.c
Ray
2023-01-02
Update models_loading_gltf.c
Ray
2023-01-02
REVIEWED: GLTF animations support #2844
Ray
2023-01-02
[models] Add GLTF animation support (#2844)
Charles
2023-01-02
Use explicit atomics (#2849)
Antonis Geralis
2023-01-01
Update year to 2023
Ray
2023-01-01
REVIEWED: `shaders_write_depth` example
Ray
2023-01-01
[example] Writing into the depth buffer (#2836)
BugraAlptekinSari
2023-01-01
Update year to 2023
Ray
2023-01-01
Update year to 2023
Ray
2022-12-31
core_loading_thread example join thread on completion (#2845)
Antonis Geralis
2022-12-13
Update Makefile
Ray
2022-12-04
REVIEWED: Example: `textures_textured_curve`
Ray
2022-12-03
Add a textured curve example (#2821)
Jeffery Myers
2022-12-02
Update Makefile
Ray
2022-11-22
Rename lighting_instanced shader (glsl100) to lighting_instancing (#2805)
gtrxAC
2022-11-15
Avoid using `DrawCubeTexture()`
Ray
2022-11-15
WARNING: REMOVED: `DrawCubeTexture()`, `DrawCubeTextureRec()`
Ray
2022-11-10
WARNING: REMOVED: `DrawTextureTiled()`
Ray
2022-11-10
WARNING: REMOVED: `DrawTexturePoly()`
Ray
2022-11-08
removing typo (#2790)
Dor Shapira
2022-11-02
Fix examples/build.zig for the latest Zig version (#2786)
Roman Akberov
2022-10-30
Fix Android x86 Architecture name (#2783)
IsaacTCB
2022-10-26
Improved billboards example, highlighting rotation and draw order (#2779)
nobytesgiven
2022-10-26
fixing typo (#2781)
Dor Shapira
2022-10-26
fixed blur issue on opaque pictures & added example (#2775)
nobytesgiven
2022-10-25
Review -s
Ray
2022-10-24
Update Makefile
Ray
2022-10-20
review note
Ray
2022-10-20
Added `-s EXPORTED_RUNTIME_METHODS=ccall` to examples web build #2739
Ray
2022-10-17
Add DrawCapsule(Wires) (#2761)
ianband
2022-10-11
Update core_basic_window.c
Ray
2022-10-11
avoid leading spaces in `text_rectangle_bounds` (#2746)
Szieberth Ádám
2022-09-22
Update text_codepoints_loading.c
Ray
2022-09-19
Added: `ImageDrawCircleLines`, `ImageDrawCircleLinesV` (#2713)
Rob Loach
2022-09-19
REVIEWED: Renamed some shaders, fix #2707
Ray
2022-09-16
Fix typo (#2696)
murilluhenrique
2022-09-10
Minor format tweaks
Ray
2022-09-09
WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`
Ray
2022-09-09
REVIEWED: Removed comment, fixes #2691
Ray
2022-09-08
examples/core/core_custom_logging.c: Fix typo (#2692)
hartmannathan
2022-09-05
REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes`
Ray
2022-09-04
Update core_custom_frame_control.c
Ray
2022-09-04
Fixed a bug in the 2d camera platformer example (#2687)
skylar
2022-09-02
Removed raylib_opengl_interop.c from PLATFORM=Web build (#2682)
Stan
2022-09-01
ADDED: Complete support for M3D animations! #2648
Ray
2022-09-01
Implemented latest .M3D improvements #2648
Ray
2022-08-29
ADDED: `lighting.fs` for GLSL120 Fix #2651
Ray
2022-08-26
REVIEWED: Support M3D file loading #2648
Ray
2022-08-22
ADDED: `-latomic` library on Linux (only required for ARM32)
Ray
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