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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Commit message (
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Author
2018-07-16
Converted rlgl module in header-only
Ray
2018-07-10
Update mingw32 release
Ray
2018-07-07
Reviewed latest commit for Android gamepad support
raysan5
2018-07-06
Added SNES-style GAMEPAD SUPPORT
Seth Archambault
2018-07-05
Corrected issue with GetFontDefault()
raysan5
2018-07-03
Added function: ImageColorReplace()
Ray
2018-07-02
Added Quaternion typedef
Ray
2018-06-23
Added support OpenBSD, NetBSD, DragonFly
[email protected]
2018-06-21
Improved GenImageFontAtlas()
Ray
2018-06-20
Improved font generation and SDF
Ray
2018-06-12
Added function: GetImageDataNormalized()
Ray San
2018-06-03
Added ImageRotate*() functions
Ray
2018-06-02
Review window creation hints
Ray
2018-06-02
Corrected issue with function definition
Ray
2018-05-04
BREAKING CHANGE: Renamed SpriteFont type to Font
Ray San
2018-04-02
Update release to latest raylib version
raysan5
2018-03-16
Complete review of raymath for API consistency
Ray
2018-01-15
Review releases, removed external dependencies
-
2017-10-20
Updated release versions for raylib 1.8
Ray San
2017-10-11
Reorganize release and dependencies
Ray San