index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
models.c
Age
Commit message (
Expand
)
Author
2020-01-29
ADDED: DrawPoint3D()
Ray
2020-01-28
Some tweaks
Ray
2020-01-26
Minor tweaks
Ray
2020-01-24
Minor tweaks to avoid warnings
Ray
2020-01-23
WARNING: Renamed Vector3Multiply() to Vector3Scale()
Ray
2020-01-17
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (p...
Victor Gallet
2020-01-05
Update year to 2020
raysan5
2019-12-29
Normals was not correctly updated when using animated meshes (#1052)
las3rlars
2019-12-11
Small code tweak to avoid warning
Ray
2019-12-01
Minor comments tweak
Ray
2019-11-22
DrawPoint3D(): PR review
Ray
2019-11-22
Add DrawPoint3D() function to models.c (#1019)
Eric J
2019-10-29
fix various problems, thanks CppCheck :) (#1005)
João Coelho
2019-10-23
mem leak in gltf loader (#995)
chriscamacho
2019-10-22
Corrected issue #992
Ray
2019-10-21
Review latest PR
Ray
2019-10-21
Add multi texture support for materials in GLTF format (#979)
Tyler Jessilynn Bezera
2019-10-03
Check whether parsing mtl file was succesful (#982)
Michael Vetter
2019-10-03
Check whether GLTF was loaded correctly (#981)
Michael Vetter
2019-09-22
Review PR and comments
Ray
2019-09-19
Review PR formatting
Ray
2019-09-19
fixs issue mem leak with LoadModel / OBJ and issue with -1 material index (#969)
chriscamacho
2019-09-13
fixed some memory leaks, still issue with material index allocation leaking 4...
chriscamacho
2019-09-12
Comment tweak
Ray
2019-08-27
UpdateModelAnimation() - Added security check
raysan5
2019-08-27
Review models loading, memory initialization
raysan5
2019-08-27
Review all RL_CALLOC() calls
raysan5
2019-08-19
Reviewed issue #943
Ray
2019-08-19
Fix uninitialized vboId in GenMeshHeightmap (#949)
Oraoto
2019-08-08
Reviewed comment
raysan5
2019-08-08
fixed xmloader bug, user must free model shaders and textures as they might b...
chriscamacho
2019-08-07
WARNING: Redesigned structs
Ray
2019-08-06
Fix memory leak in LoadGLTF() (#929)
Michael Vetter
2019-08-06
Fix loading multiple animations from .iqm file (#928)
culacant
2019-08-03
Replace tabs with spaces and update year of copyright notices (#927)
Leandro Gabriel
2019-07-28
Replace tabs by spaces
raysan5
2019-07-22
Check buffer limit on DrawBillboardRec()
Ray
2019-07-12
Use function GetSizeBase64()
raysan5
2019-06-12
Tweak: Change check order
Ray
2019-06-12
Corrected IQM function declaration
Ray
2019-05-22
Fix #848
Wilhem Barbier
2019-05-20
Review glTF implementation formatting
Ray
2019-05-18
Load glTF
Wilhem Barbier
2019-05-15
Corrected issue with multi-mesh obj models
Ray
2019-05-09
Make code a bit clearer for beginners
Ray
2019-05-09
Add comment in CheckCollisionSpheres()
Ray
2019-05-08
Update models.c
ProfJski
2019-05-08
Update CheckCollisionSpheres() to avoid sqrt
ProfJski
2019-04-23
Support custom memory management macros
Ray
2019-04-14
Check buffer overflow
Ray
[next]