index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
models.c
Age
Commit message (
Expand
)
Author
2020-07-15
clamp ray hit y position to ground plane height (#1311)
seanpringle
2020-06-23
Add missing include
Ray
2020-06-05
Fixed buffer overflow in GenMeshPoly (#1269)
frithrah
2020-05-23
REDESIGNED: ExportMesh() to use memory buffer #1232
raysan5
2020-05-23
REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers
raysan5
2020-05-18
Avoid loading texcoords and normasl from model if not existent
raysan5
2020-05-11
GenMeshCubicmap() added comments and simplification
raysan5
2020-05-11
Fixed Generated Normals for GenMeshCubicmap (#1244)
GoldenThumbs
2020-05-08
Fix materials loading for IQM models (#1227)
sikor666
2020-05-07
ADDED: DrawTriangle3D() and DrawTriangleStrip3D()
raysan5
2020-05-06
Avoid all MSVC compile warnings
raysan5
2020-05-01
Review exposed #defines and allow user re-defining
raysan5
2020-04-30
Review LoadGLTF() to read from memory buffer
raysan5
2020-04-10
WARNING: API BREAK: Removed LoadImagePro()
raysan5
2020-03-30
[cppcheck] Fix minor warnings in models.c and raudio.c (#1162)
Dani Martin
2020-03-27
[models] Review TRACELOG() messages, categorized
raysan5
2020-03-24
Support mtl loading by tinyobj_parse_obj() #1134
raysan5
2020-03-24
GenMeshHeightmap flat shading normals (#1140)
Ádám Dóda
2020-03-17
Replace external libraries custom allocators by raylib ones #1074
raysan5
2020-02-28
Replaced fabs() by fabsf() when required
Ray
2020-02-26
Remove trail spaces
Ray
2020-02-22
Expand GLTF Model support (#1108)
Tyler Jessilynn Bezera
2020-02-10
Minor tweaks
raysan5
2020-02-09
REVIEWED: GenMeshCylinder(), solved issue #1088
raysan5
2020-02-04
Added func used in comments
Ray
2020-02-04
Review libc dependencies and remove when possible
Ray
2020-02-03
Remove all trail spaces
Ray
2020-02-03
Replace TraceLog() function by TRACELOG macro
Ray
2020-01-29
ADDED: DrawPoint3D()
Ray
2020-01-28
Some tweaks
Ray
2020-01-26
Minor tweaks
Ray
2020-01-24
Minor tweaks to avoid warnings
Ray
2020-01-23
WARNING: Renamed Vector3Multiply() to Vector3Scale()
Ray
2020-01-17
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (p...
Victor Gallet
2020-01-05
Update year to 2020
raysan5
2019-12-29
Normals was not correctly updated when using animated meshes (#1052)
las3rlars
2019-12-11
Small code tweak to avoid warning
Ray
2019-12-01
Minor comments tweak
Ray
2019-11-22
DrawPoint3D(): PR review
Ray
2019-11-22
Add DrawPoint3D() function to models.c (#1019)
Eric J
2019-10-29
fix various problems, thanks CppCheck :) (#1005)
João Coelho
2019-10-23
mem leak in gltf loader (#995)
chriscamacho
2019-10-22
Corrected issue #992
Ray
2019-10-21
Review latest PR
Ray
2019-10-21
Add multi texture support for materials in GLTF format (#979)
Tyler Jessilynn Bezera
2019-10-03
Check whether parsing mtl file was succesful (#982)
Michael Vetter
2019-10-03
Check whether GLTF was loaded correctly (#981)
Michael Vetter
2019-09-22
Review PR and comments
Ray
2019-09-19
Review PR formatting
Ray
2019-09-19
fixs issue mem leak with LoadModel / OBJ and issue with -1 material index (#969)
chriscamacho
[prev]
[next]