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2021-09-22WARNING: MODULES RENAMING!!!Ray
2021-09-21Minor reviewsRay
2021-09-21Add `up` argument to `DrawBillboardPro` (#1941)Uneven Prankster
2021-09-10REVIEWED: Vox loaderRay
2021-09-10Vox loaded (#1981)procfxgen
2021-09-09Fixed loading obj models with no materials (#1984)Tristan Schulz
2021-09-05[models] LoadGLTF fixed missing transformations and nonroot skinning problem ...Tristan Schulz
2021-09-05REVIEWED: Vox loading, mostly formatingraysan5
2021-09-04new models_magicavoxel_loading example (#1940)procfxgen
2021-09-01REVIEWED: <name>Count for consistencyRay
2021-09-01[models] Fixed counting loop for face amount per material (#1967)Tristan Schulz
2021-08-28Minor format tweaksraysan5
2021-08-27REVIEWED: Decouple `DrawMesh()` and `DrawMeshInstanced()` #1958Ray
2021-08-16Remove trailing spacesRay
2021-08-12[Models] Fix for issue #1809 (#1917)630Studios
2021-08-08REVIEWED: Avoid conflict with boolraysan5
2021-08-08REVIEWED: Some warnings...raysan5
2021-08-08ADDED: GenMeshCone() #1903raysan5
2021-07-31REVIEWED: rlgl defines for consistencyraysan5
2021-07-30REVERTED: Removed the need for `rlMatrix`raysan5
2021-07-29WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP-raysan5
2021-07-28ADDED: GetModelBoundingBox()raysan5
2021-07-28REVERTED: Mesh indices issue #1891raysan5
2021-07-27REVIEWED: rlDrawVertexArrayElements() #1891raysan5
2021-07-23Review formating to follow raylib style conventionsRay
2021-07-17[Models] Better Fix for GenMeshTangents issue #1876 (#1878)630Studios
2021-07-16GenMeshTangents Fix (#1877)630Studios
2021-07-16REVIEWED: Wrong normal matrix calculation #1870raysan5
2021-07-13Updated models.c (#1871)GoldenThumbs
2021-07-07Added a noteRay
2021-06-30Remove trailing spacesraysan5
2021-06-26Minor tweaksraysan5
2021-06-26REVIEWED: Latest PR to follow raylib code conventionsRay
2021-06-26Major revamp gltf (#1849)Hristo Stamenov
2021-06-17Fixed: Binding vertex position twice (#1835)Sirvoid
2021-06-17Renamed SUPPORT_MOUSE_CURSOR_NATIVE -> SUPPORT_MOUSE_CURSOR_POINTRay
2021-06-17RENAMED: MeshTangents() -> GenMeshTangents()Ray
2021-06-13Remove trail spacesRay
2021-06-10Review code formattingRay
2021-06-10Review some commentsRay
2021-06-08Remove tabsRay
2021-06-05Minor format tweaksraysan5
2021-06-03Review code formattingRay
2021-06-03Better collisions (#1803)Crydsch
2021-05-31WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781Ray
2021-05-30Some code tweaksRay
2021-05-29Review code formatRay
2021-05-26Implement vertex color attribute for GLTF and IQM (#1790)Hristo Stamenov
2021-05-22Some code tweaks for consistencyRay
2021-05-20Use output->boneCount instead of nodes_countRay