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AgeCommit message (Expand)Author
2019-09-13fixed some memory leaks, still issue with material index allocation leaking 4...chriscamacho
2019-09-12Comment tweakRay
2019-08-27UpdateModelAnimation() - Added security checkraysan5
2019-08-27Review models loading, memory initializationraysan5
2019-08-27Review all RL_CALLOC() callsraysan5
2019-08-19Reviewed issue #943Ray
2019-08-19Fix uninitialized vboId in GenMeshHeightmap (#949)Oraoto
2019-08-08Reviewed commentraysan5
2019-08-08fixed xmloader bug, user must free model shaders and textures as they might b...chriscamacho
2019-08-07WARNING: Redesigned structsRay
2019-08-06Fix memory leak in LoadGLTF() (#929)Michael Vetter
2019-08-06Fix loading multiple animations from .iqm file (#928)culacant
2019-08-03Replace tabs with spaces and update year of copyright notices (#927)Leandro Gabriel
2019-07-28Replace tabs by spacesraysan5
2019-07-22Check buffer limit on DrawBillboardRec()Ray
2019-07-12Use function GetSizeBase64()raysan5
2019-06-12Tweak: Change check orderRay
2019-06-12Corrected IQM function declarationRay
2019-05-22Fix #848Wilhem Barbier
2019-05-20Review glTF implementation formattingRay
2019-05-18Load glTFWilhem Barbier
2019-05-15Corrected issue with multi-mesh obj modelsRay
2019-05-09Make code a bit clearer for beginnersRay
2019-05-09Add comment in CheckCollisionSpheres()Ray
2019-05-08Update models.cProfJski
2019-05-08Update CheckCollisionSpheres() to avoid sqrtProfJski
2019-04-23Support custom memory management macrosRay
2019-04-14Check buffer overflowRay
2019-04-10Set default white texture for diffuse matRay
2019-04-10Check textures available before loadingRay
2019-04-09Start working on glTF loading...Ray
2019-04-08Review creation yearsRay
2019-04-07Happy new year 2019ChillerDragon
2019-04-05Review PBR shadersRay
2019-04-05BIG UPDATE: New models functions for animations!Ray
2019-04-04Removed trail spacesRay
2019-04-04BIG UPDATE: Support model animations!Ray
2019-04-01Corrected some issuesRay
2019-04-01Support material loading from OBJ/MTLRay
2019-04-01Reviewed OBJ loading implementation -WIP-Ray
2019-04-01Implementing LoadOBJ() -WIP-Ray
2019-03-29Default to white cube mesh if not loadedRay
2019-03-29Review some warningsRay
2019-03-29Replace custom OBJ/MTL implementations by tinyobj_loader -WIP-Ray
2019-03-29WARNING: Redesigned model struct for multi-meshesRay
2019-03-08Adding DrawCubeWiresV for convenienceRafael Sachetto
2019-02-22Change ternary operator formattingRay
2019-02-21Remove end-line spacesRay
2019-02-18Update cgltf libraryRay
2019-02-14Fix config.h flagsJens Pitkanen