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raylib
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sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
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models.c
Age
Commit message (
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Author
2019-09-13
fixed some memory leaks, still issue with material index allocation leaking 4...
chriscamacho
2019-09-12
Comment tweak
Ray
2019-08-27
UpdateModelAnimation() - Added security check
raysan5
2019-08-27
Review models loading, memory initialization
raysan5
2019-08-27
Review all RL_CALLOC() calls
raysan5
2019-08-19
Reviewed issue #943
Ray
2019-08-19
Fix uninitialized vboId in GenMeshHeightmap (#949)
Oraoto
2019-08-08
Reviewed comment
raysan5
2019-08-08
fixed xmloader bug, user must free model shaders and textures as they might b...
chriscamacho
2019-08-07
WARNING: Redesigned structs
Ray
2019-08-06
Fix memory leak in LoadGLTF() (#929)
Michael Vetter
2019-08-06
Fix loading multiple animations from .iqm file (#928)
culacant
2019-08-03
Replace tabs with spaces and update year of copyright notices (#927)
Leandro Gabriel
2019-07-28
Replace tabs by spaces
raysan5
2019-07-22
Check buffer limit on DrawBillboardRec()
Ray
2019-07-12
Use function GetSizeBase64()
raysan5
2019-06-12
Tweak: Change check order
Ray
2019-06-12
Corrected IQM function declaration
Ray
2019-05-22
Fix #848
Wilhem Barbier
2019-05-20
Review glTF implementation formatting
Ray
2019-05-18
Load glTF
Wilhem Barbier
2019-05-15
Corrected issue with multi-mesh obj models
Ray
2019-05-09
Make code a bit clearer for beginners
Ray
2019-05-09
Add comment in CheckCollisionSpheres()
Ray
2019-05-08
Update models.c
ProfJski
2019-05-08
Update CheckCollisionSpheres() to avoid sqrt
ProfJski
2019-04-23
Support custom memory management macros
Ray
2019-04-14
Check buffer overflow
Ray
2019-04-10
Set default white texture for diffuse mat
Ray
2019-04-10
Check textures available before loading
Ray
2019-04-09
Start working on glTF loading...
Ray
2019-04-08
Review creation years
Ray
2019-04-07
Happy new year 2019
ChillerDragon
2019-04-05
Review PBR shaders
Ray
2019-04-05
BIG UPDATE: New models functions for animations!
Ray
2019-04-04
Removed trail spaces
Ray
2019-04-04
BIG UPDATE: Support model animations!
Ray
2019-04-01
Corrected some issues
Ray
2019-04-01
Support material loading from OBJ/MTL
Ray
2019-04-01
Reviewed OBJ loading implementation -WIP-
Ray
2019-04-01
Implementing LoadOBJ() -WIP-
Ray
2019-03-29
Default to white cube mesh if not loaded
Ray
2019-03-29
Review some warnings
Ray
2019-03-29
Replace custom OBJ/MTL implementations by tinyobj_loader -WIP-
Ray
2019-03-29
WARNING: Redesigned model struct for multi-meshes
Ray
2019-03-08
Adding DrawCubeWiresV for convenience
Rafael Sachetto
2019-02-22
Change ternary operator formatting
Ray
2019-02-21
Remove end-line spaces
Ray
2019-02-18
Update cgltf library
Ray
2019-02-14
Fix config.h flags
Jens Pitkanen
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