| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-02 | Merge pull request #504 from Martinfx/master | Ray | |
| Fix potential bugs from static analysis | |||
| 2018-04-02 | Review math usage to reduce temp variables | raysan5 | |
| 2018-04-02 | Fix sscanf() without field limits can crash with huge input data | [email protected] | |
| 2018-03-16 | Complete review of raymath for API consistency | Ray | |
| 2018-03-11 | Correct issue with triangleCount | raysan5 | |
| 2018-02-26 | Renamed CalculateBoundingBox() to MeshBoundingBox() | Ray | |
| Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions. | |||
| 2018-02-26 | Removed tangents generation | Ray | |
| It has no sense to be inside LoadOBJ(), mesh processing moved to own functions: MeshTangents() and MeshBinormals(). Not exposed to user yet. | |||
| 2018-02-24 | Support 4 components mesh.tangent data | Ray | |
| Added struct Vector4 for convenience | |||
| 2018-02-22 | Reviewed unloading model data | Ray | |
| When UnloadModel() --> UnloadMaterial(), avoid unloading default shader (if used) and avoid unlaoding default texture (if used), that data is managed by raylib internally. The question is... should UnloadModel() also UnloadMaterial()? | |||
| 2017-12-28 | Minor tweaks | raysan5 | |
| 2017-12-20 | Updated copyright year | Ray San | |
| 2017-10-19 | Updated raylib VS2015 project | Ray San | |
| 2017-09-18 | Added mesh generation functions | raysan5 | |
| 2017-09-02 | Testing shapes generation using additional library | Ray | |
| 2017-08-04 | Review transforms to match OpenGL 1.1 | raysan5 | |
| 2017-07-25 | Some tweaks | raysan5 | |
| 2017-07-22 | Updated Vector math to new naming | raysan5 | |
| 2017-07-22 | Corrected bug on MatrixPerspective() | raysan5 | |
| Some other tweaks... | |||
| 2017-07-21 | Some tweaks raymath related | raysan5 | |
| 2017-07-21 | Complete review of raymath | raysan5 | |
| Now it should be coherent with OpenGL math standards | |||
| 2017-07-21 | Review mesh loading and textures generation | raysan5 | |
| 2017-07-20 | Removed useless functions | raysan5 | |
| SetMaterialTexture() and UnsetMaterialTexture()... too shader dependant... | |||
| 2017-07-20 | Corrected some issues | raysan5 | |
| Corrected compilation for OpenGL 1.1 Review mesh data uploading to GPU | |||
| 2017-07-19 | Working on PBR system | raysan5 | |
| Moved PBR material loading to example, right decision? | |||
| 2017-07-19 | Working on PBR materials, renamed some data | raysan5 | |
| 2017-07-17 | Corrected some issues | raysan5 | |
| 2017-07-17 | Manual integration of material-pbr into develop | Ray | |
| 2017-07-02 | Rename enum LogType names... | raysan5 | |
| ...to avoid possible conflicting symbols | |||
| 2017-06-30 | Prevent bogus triangle being added when there is whitespace at end of .OBJ file | Joel Davis | |
| 2017-05-10 | Renamed RayHitInfo variables | Ray | |
| 2017-05-04 | Support model.transform | Ray | |
| Combine it with transform introduced as function parameters | |||
| 2017-04-23 | Rename variables for consistency | raysan5 | |
| 2017-04-06 | Comment unused variables from tangent calculations | victorfisac | |
| 2017-04-06 | Remove testing binormals implementation | victorfisac | |
| 2017-04-06 | Add tangents calculation when loading OBJ file | victorfisac | |
| 2017-03-29 | Added IsFileExtension() | Ray | |
| Replaced old GetExtension() function Make IsFileExtension() public to the API | |||
| 2017-03-26 | Work on configuration flags | Ray | |
| 2017-03-20 | Review some comments | Ray | |
| 2017-03-19 | Working on file header comments... | raysan5 | |
| 2017-02-16 | Improved modules description -IN PROGRESS- | Ray | |
| Working in modules configuration flags... | |||
| 2017-01-28 | Remove unecessary spaces... | Ray | |
| 2017-01-27 | Move lighting system out of raylib | Ray | |
| Lighting is implemented as a raylib example now | |||
| 2017-01-05 | Lattest PR review | raysan5 | |
| Function names, code formatting... | |||
| 2017-01-02 | Added RaycastMesh function and example test case | Joel Davis | |
| 2016-12-25 | Added mesh loading functions | raysan5 | |
| 2016-12-17 | Improving rRES custom format support -IN PROGRESS- | Ray | |
| Start removing old rRES functions. | |||
| 2016-12-05 | Corrected some warnings | Ray | |
| 2016-11-18 | Some code tweaks | raysan5 | |
| Correcting details that pop-up when testing the different platforms | |||
| 2016-11-17 | Some tweaks around | raysan5 | |
| 2016-11-16 | Reviewed modules comments | raysan5 | |
