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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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path:
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raudio.h
Age
Commit message (
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Author
2021-06-03
WARNING: BREAKING: Consistency renamings
Ray
2021-05-20
WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()
Ray
2021-05-07
REVIEWED: raudio_standalone #1752
Ray
2021-02-22
LoadMusicStreamFromMemory (#1606)
Agnis "NeZvērs" Aldiņš
2021-01-02
Update year to 2021
raysan5
2020-11-19
WARNING: Multiple funcs reviewed!
Ray
2020-05-14
WARNING: BREAKING CHANGE: Review audio looping system
raysan5
2020-02-14
Add function prototype
Ray
2020-01-05
Update year to 2020
raysan5
2019-10-17
Remove trailing spaces
Ray
2019-09-09
Update raudio.h
Ray
2019-09-03
Remove sampleLeft from Music struct... -WIP-
Ray
2019-08-26
IsAudioBufferProcessed -> IsAudioStreamProcessed (#951)
Zatherz
2019-07-27
Removed functions modifiers
raysan5
2019-07-26
WARNING: Replaced Music pointer by struct
Ray
2019-07-24
Some variables renamed
Ray
2019-06-29
Review multichannel PR addition
Ray
2019-06-29
add multi channel audio to raudio (#895)
chriscamacho
2019-04-23
Support custom memory management macros
Ray
2019-04-22
Update miniaudio to v0.9.3
Ray
2019-03-12
Updated audio library: mini_al -> miniaudio
Ray
2019-02-12
Include mini_al directly, no separate module
Ray
2019-01-19
Review raudio comments
raysan5
2019-01-10
WARNING: Renamed module: audio -> raudio
Ray