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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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raylib.h
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Commit message (
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Author
2018-07-15
Corrected comment
Ray
2018-07-09
Support multiple data type aliases
raysan5
2018-07-07
Reviewed latest commit for Android gamepad support
raysan5
2018-07-06
Added SNES-style GAMEPAD SUPPORT
Seth Archambault
2018-07-05
Corrected issue with GetFontDefault()
raysan5
2018-07-05
Renamed GetDefaultFont() to GetFontDefault()
raysan5
2018-07-03
Added function: ImageColorReplace()
Ray
2018-07-02
Added Quaternion typedef
Ray
2018-06-30
Spacing tweaks
Ray
2018-06-30
Re-added: LoadFontEx()
Ray
2018-06-26
Reviewed comments section
Ray
2018-06-23
Added support OpenBSD, NetBSD, DragonFly
[email protected]
2018-06-21
Improved GenImageFontAtlas()
Ray
2018-06-20
Improved font generation and SDF
Ray
2018-06-12
Added function: GetImageDataNormalized()
Ray San
2018-06-03
Added ImageRotate*() functions
Ray
2018-06-02
Review window creation hints
Ray
2018-06-02
Corrected issue with function definition
Ray
2018-06-01
Added: ImageResizeCanvas() -WIP-
Ray
2018-05-04
BREAKING CHANGE: Renamed SpriteFont type to Font
Ray San
2018-05-04
Renamed some functions
Ray San
2018-05-04
Rectangle parameters changed to float
Ray San
2018-05-03
Removed line breaks from functions
Ray San
2018-05-01
BREAKING CHANGE: Renamed Camera -> Camera3D
raysan5
2018-04-29
Replaced ColorToFloat() by ColorNormalize()
raysan5
2018-04-13
Add more key definitions
lumaio teon
2018-04-11
Review camera definition on examples
Ray San
2018-04-09
Reviewed config.h formatting
Ray
2018-04-07
Removed useless GetCollisionRayMesh and libraylib.a
lumaio teon
2018-04-06
Added GetCollisionRayModel
lumaio teon
2018-04-04
Added: ImageDrawRectangle()
Ray
2018-04-02
Review InitWindow() to avoid void pointer
raysan5
2018-03-25
Add 3d orthographic projection mode
Max Danielsson
2018-03-16
Complete review of raymath for API consistency
Ray
2018-03-15
Updated raylib dev version
Ray
2018-03-15
Merge pull request #482 from a3f/master
Ray
2018-03-11
Corrected typo
raysan5
2018-03-09
Added new functions
Ray San
2018-02-26
Renamed CalculateBoundingBox() to MeshBoundingBox()
Ray
2018-02-24
raymath.h: Use C99 inline semantics
Ahmad Fatoum
2018-02-24
Make MatrixToFloat and Vector3ToFloat reentrant
Ahmad Fatoum
2018-02-24
Revert "raymath.h: Use C99 inline semantics"
Ahmad Fatoum
2018-02-24
raymath.h: Use C99 inline semantics
Ahmad Fatoum
2018-02-24
Make MatrixToFloat and Vector3ToFloat reentrant
Ahmad Fatoum
2018-02-24
Support 4 components mesh.tangent data
Ray
2018-02-18
Support UTF8 basic characters on ImageTextEx()
raysan5
2018-02-12
BREAKING CHANGE: Renamed function for consistency
Ray
2018-02-05
Added function LoadShaderCode()
Ray
2018-02-04
Incremeted version to align with CMake
raysan5
2018-02-04
Updated raylib version
raysan5
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