index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
raylib.h
Age
Commit message (
Expand
)
Author
2020-04-01
Review shared library building
raysan5
2020-03-30
Update raylib.h
raysan5
2020-03-30
[cppcheck] Improvements in SaveStorageValue() in core.c (#1160)
Dani Martin
2020-03-29
Reorganize image functions
raysan5
2020-03-29
Reorganize image/texture functions for consistency
raysan5
2020-03-29
Update ImageDraw*() functions to match arguments of Draw*() (#1156)
Rob Loach
2020-03-25
ADDED: IsWindowFullscreen()
raysan5
2020-03-21
Added draw functions to ImageDraw*() (#1138)
Sourav Gupta
2020-03-04
ADDED: LoadFileText() and SaveFileText()
Ray
2020-02-27
Tweaks
Ray
2020-02-27
Review macros
Ray
2020-02-26
WARNING: RENAMED: Storage functions
Ray
2020-02-26
ADDED: LoadFileData(), SaveFileData()
Ray
2020-02-14
[raudio] ADDED: SetAudioStreamBufferSizeDefault()
Ray
2020-02-03
Develop branch integration (#1091)
Ray
2020-01-29
ADDED: DrawPoint3D()
Ray
2020-01-27
ADDED: DrawEllipse() and DrawEllipseLines() #1047
Ray
2020-01-27
Support touch/mouse indistinctly
Ray
2020-01-26
ADDED: TextCopy() #1083
Ray
2020-01-24
ADDED: IsTouchDetected()
Ray
2020-01-24
ADDED: GetWorldToScreenEx()
Ray
2020-01-19
Review custom allocators
raysan5
2020-01-19
Review functions definition modifiers
raysan5
2020-01-09
ADDED: DrawPolyLines()
Ray
2020-01-05
Update year to 2020
raysan5
2019-12-29
GenTextureCubemap(): renamed parameter
raysan5
2019-12-01
ADDED: DrawTextCodepoint()
Ray
2019-11-25
Comments (#1026)
Darryl Dixon - Piece Digital
2019-11-24
Review key input queue PR #1012
raysan5
2019-11-24
add api FIFO based character input. (#1012)
Ushio
2019-11-08
[Core] Added ColorFromNormalized which is the reverse of ColorNormalize. (#1011)
ChrisDill
2019-10-28
REDESIGN: TextToUtf8()
Ray
2019-10-27
ADDED: TextToUtf8() -WIP-
Ray
2019-10-27
added GetMatrixProjection fixed issue with GL11 where model matrix was identi...
chriscamacho
2019-10-21
Review latest PR
Ray
2019-10-21
Add multi texture support for materials in GLTF format (#979)
Tyler Jessilynn Bezera
2019-10-11
ADDED: GetCodepoints()
Ray
2019-09-25
Const corectness for LoadShaderCode (#977)
Catalin Moldovan
2019-09-15
Review DecompressData() types, for consistency
raysan5
2019-09-10
ADDED: GetWindowPosition()
Ray
2019-09-09
ADDED small compression API
Ray
2019-09-03
Remove sampleLeft from Music struct... -WIP-
Ray
2019-08-27
Review latest PR
raysan5
2019-08-27
Add screen->world and world->screen functions for 2D; add extended camera2D e...
arvyy
2019-08-27
REMOVED: FLAG_SHOW_LOGO
raysan5
2019-08-26
Expose scissor functionality
raysan5
2019-08-21
Review comment
raysan5
2019-08-13
RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
raysan5
2019-08-11
Added notes about vertex order
raysan5
2019-08-11
REVIEW: GetDirectoryPath() and GetPrevDirectoryPath()
raysan5
[next]