| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-02-05 | Clean trailing spaces | Ray | |
| 2023-02-05 | some typos review | Ray | |
| 2023-02-01 | ADDED: `Vector2LineAngle()` #2887 | Ray | |
| REVIEWED: `Vector2Angle()` | |||
| 2023-01-28 | fix typo (#2899) | Dor Shapira | |
| patrix=>matrix | |||
| 2023-01-01 | Update year to 2023 | Ray | |
| 2022-12-18 | REVIEWED: `Vector2Angle()` | Ray | |
| 2022-12-17 | Fix vector2angle (#2832) | Antonis Geralis | |
| * Fix vector2angle * Fix ; * use acosf * need a break * add comments | |||
| 2022-12-13 | Fix Vector2Angle() (#2829) | Alexander Heinrich | |
| With this fix the function still returns negative values, which is wrong. But we keep this behaviour to maintain backwards compatibility. | |||
| 2022-08-02 | minor tweaks | Ray | |
| 2022-08-02 | Remove trailing spaces | Ray | |
| 2022-07-29 | [raymath] Rotation functions returns clockwise rotation matrix, #2595 (#2599) | Nikolay Krasheninnikov | |
| Co-authored-by: Nikolai Krasheninnikov <[email protected]> | |||
| 2022-07-29 | Review comments and parameter names | Ray | |
| 2022-07-26 | add Vector3RotateByAxisAngle (#2590) | Crydsch | |
| 2022-07-26 | fix QuaternionFromMatrix & QuaternionEquals (#2591) | hitomi kirigri | |
| Co-authored-by: kirigiri hitomi <[email protected]> | |||
| 2022-07-20 | Fix Vector3ClampValue and Vector2ClampValue (#2585) | George Linkovsky | |
| Co-authored-by: Timofffee <[email protected]> | |||
| 2022-07-19 | [CORE] Fix Warnings (#2582) | Jeffery Myers | |
| * Fix raymath warning with floor to floorf * signed unsigned missmatches | |||
| 2022-06-14 | Add wrap (#2522) | Pijus | |
| * add wrap function * fixed Wrap function wrapping wrong | |||
| 2022-06-14 | Revert "add wrap function (#2521)" | Ray | |
| This reverts commit 81157e4e72613b09cfde8aee925cd297d8b6cce6. | |||
| 2022-06-14 | add wrap function (#2521) | Pijus | |
| 2022-05-05 | Remove line ending spaces | Ray | |
| 2022-04-24 | Removed bool type from raymath, it broke raylib | Ray | |
| 2022-04-23 | Update raymath.h | Ray | |
| 2022-04-23 | Review new functions formatting | Ray | |
| 2022-04-23 | Augment raymath.h with useful functions (#2428) | saccharineboi | |
| * Augment raymath.h with useful functions * Rename Vector2ClampMagnitude and Vector3ClampMagnitude to Vector2ClampValue and Vector3ClampValue * Remove Vector3{Up,Down,Left,Right,Forward,Backward} | |||
| 2022-03-30 | Fix QuaternionScale (#2419) | Satoshi Tanaka | |
| 2022-03-28 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2022-03-28 | REMOVED: `MatrixNormalize()` #2412 | Ray | |
| 2022-03-26 | Corrected typo | Ray | |
| 2022-03-20 | REVIEWED: Avoid some float -> double promotions | Ray | |
| 2022-03-09 | Vector2/Vector3: Add squared distance. (#2376) | Anilforextra | |
| 2022-02-13 | Optimize `Vector2Rotate()` function (#2340) | Jaedeok Kim | |
| 2022-01-31 | simplify QuaternionInvert (#2324) | megagrump | |
| 2022-01-15 | REVIEWED: `Vector2Transform(()` | Ray | |
| 2022-01-15 | ADDED: `Vector2Transform()` | Ray | |
| 2021-12-31 | Update year to 2022 | raysan5 | |
| 2021-12-10 | Reviewed typo | Ray | |
| 2021-12-09 | Fixed functions Vector2Angle and Vector3Angle (#2203) | Andrea Fontana | |
| * Fixed functions Vector2Angle and Vector3Angle * typo * Unrolled everything. | |||
| 2021-12-07 | Fix Vector2Angle() not working as expected (#2196) | Jaedeok Kim | |
| 2021-12-06 | Tweaks | Ray | |
| 2021-12-06 | Fix inverse length in Vector2Normalize (#2189) | HarriP | |
| Following the pattern in Vector3Normalize. | |||
| 2021-12-06 | Vector2Angle returns degrees instead of radians, but all other raymath (#2193) | Steven Schveighoffer | |
| functions use radians, making this awkward to use. | |||
| 2021-10-12 | REVIEWED: models resources structure | raysan5 | |
| 2021-10-07 | Fix dll exports so that raylib builds in visual studio again. (#2037) | Jeffery Myers | |
| 2021-10-06 | Remove trailing spaces | Ray | |
| 2021-10-05 | Review functions specifiers | raysan5 | |
| 2021-10-05 | REVIEWED: API functions specifiers | raysan5 | |
| 2021-10-03 | Minor format tweaks | Ray | |
| 2021-10-03 | WARNING: REVIEWED: Follow a set of conventions | Ray | |
| CONVENTIONS: - Functions are always self-contained, no function use another raymath function inside, required code is directly re-implemented inside - Functions input parameters are always received by value - Functions use always a "result" variable for return - Functions are always defined inline - Angles are always in radians (DEG2RAD/RAD2DEG macros provided for convenience) | |||
| 2021-09-27 | ADDED: Vector3Angle() | raysan5 | |
| 2021-09-21 | Tweaks | raysan5 | |
