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AgeCommit message (Expand)Author
2023-11-13Update rcore.cRay
2023-11-12REVIEWED: `TakeScreenshot()`, potential issuesRay
2023-11-11Fix automation recording (#3523)ubkp
2023-11-10Format tweaksRay
2023-11-09WindowShouldClose(), reset shouldClose flag when window is inited (#3518)maksut
2023-11-09REVIEWED: `BeginScissorMode()` #3510Ray
2023-11-08Update rcore.cRay
2023-11-06Fix warnings in visual studio (#3512)Jeffery Myers
2023-11-06REVIEWED: `ScanDirectoryFiles*()`- Paths building slashes sides #3507Ray
2023-11-06REVIEWED: Scissor mode to support RenderTexture #3510Ray
2023-11-06BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI (...gulrak
2023-11-06ADDED: Flag to know we are rendering to texture #3510Ray
2023-11-03Update rcore.cRay
2023-11-03ADDED: `LoadRandomSequence()`/`UnloadRandomSequence()`Ray
2023-11-03Fixed Issue 3504 (#3505)AndreaBoroni
2023-11-02Comments tweaksRay
2023-11-01REVIEWED: Potential code issues reported by CodeQL #3476Ray
2023-10-31Remove trailing spacesRay
2023-10-30Minor tweaksRay
2023-10-30Update rcore.cRay
2023-10-30REVIEWED: `GetRender*()` issue on macOS highDPI #3367Ray
2023-10-29ADDED: Pseudo-random numbers generator!Ray
2023-10-29Some notes and commentsRay
2023-10-29[core] Move `rcore.h` content to inside `rcore.c` (#3479)ubkp
2023-10-27ADDED: `SetAutomationEventBaseFrame(int frame)`Ray
2023-10-26ADDED: Automation Events System, exposed to usersRay
2023-10-23REVIEWED: `InitPlatform()` organization and code-gardeningRay
2023-10-23REVIEWED: Move screen capture logic to `rcore.c`, available for all platformsRay
2023-10-23When the frame counter gets to 0, reset the FPS average counter. This allows ...Jeffery Myers
2023-10-19REVIEWED: Issue with functions definitionsRay
2023-10-19REDESIGNED: Move platforms to separate directory #3313Ray
2023-10-18REVIEWED: Move `InitWindow()`/`CloseWindow()` to `rcore.c` #3313Ray
2023-10-16ADDED: NEW PLATFORM: SDL (DESKTOP) `rcore_desktop_sdl` #3313Ray
2023-10-14[core] Change axisCount to be an array (#3421)MichaelFiber
2023-10-14WARNING: REDESIGN: `InitPlatform()` to initialize all platform data #3313Ray
2023-10-14tweaksRay
2023-10-14Minor tweaksRay
2023-10-13Moved some platforms functions to generic `rcore` #3313Ray
2023-10-11REVIEWED: `TextFormat()`, added "..." for truncation #3366Ray
2023-10-11REVIEWED: #3399, Fix #3366Ray
2023-10-11[rtext] TextFormat() warn user if buffer overflow occured. (#3399)Murlocohol
2023-10-11Reorganized some functions, `WaitTime()` is common to all platformsRay
2023-10-11Reordered one functionRay
2023-10-11REVIEWED: Mouse and Touch functions generic to all platforms #3313Ray
2023-10-11Added gamepad functions as generic for all platformsRay
2023-10-10Added comments and review some functions #3313Ray
2023-10-09Update rcore.c (#3326)SuperUserNameMan
2023-10-09REVIEWED: Reorganize functionsRay
2023-10-09REVIEWED: `WaitTime()`, added validation #3377Ray
2023-10-09REVIEWED: `SetupViewport()` macOS #3313Ray